Unbroken: The Awakening
Steam News 26 June 202510mo ago

Unbroken: The Awakening 2nd Major Update is now LIVE

Greetings, fellow Unbroken, The wait is over: the second major update for Unbroken: The Awakening has just gone live. And it's just as big, if not bigger than the last one. Possibly the largest one before leaving Early…

Update log

Full Unbroken: The Awakening update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes9 additions2 changes0 removals
  • Gameplay
  • Maps
  • Balance
addedGreetings, fellow Unbroken,The wait is over: the second major update for Unbroken: The Awakening has just gone live. And it's just as big, if not bigger than the last one. Possibly the largest one before leaving Early Access. The primary focus is on the 3rd moon, featuring new mechanics, variations of madness, expanded lore, huge new related areas, endgame content, and more. And on top of that, it's got a lot of further polish, refinement, and details added to the main game, with new quests, levels, opportunities, enemies, tunes, and way more.
addedGreetings, fellow Unbroken,And to mark the occasion of the 3rd moon update, a new, cool action level, a variation of the highly destructive Oudekerk, will be available for the next 2 weeks! No unlocking required. Interact with the Betrothed's locket in the safehouse on the table. The leaderboard is included, so rack up that full combo and go for the number one spot.
addedGreetings, fellow Unbroken,Now that the 2nd major update is covered, let's update on what's next. The Russian translation should be ready soon and hopefully will be added within 1-2 months. After that, a major update will be released, focusing on micro details, further refinement, and polish, as well as smaller action set pieces.
addedNow moving on to the main new features of 0.9.3.A:Huge new area. Those who have traversed the realm most likely have heard of the obscure dark passage. Well, it's gotten even bigger now. And it is still hard to find. But discovering it will be worth it. It will open up not only new endgame routes but also expand the lore and provide insight into some lingering questions. New enemies, new huge map, new dedicated trippy events, and a whole lot more are waiting down this dark road.
changedNow moving on to the main new features of 0.9.3.A:The madness mechanic. This is making a comeback from Neckbreak but ramping it up even more with the semi-open world of UtA. The thin line between fact and fiction will be even thinner this time. With multiple ways the madness will start manifesting on the 3rd moon, you will need a strong mind to overcome the Feast. Be it by befriending/bedding someone, taking a swig of Welsons Dew, finding a safe haven, or possibly something even better... But beware, these will only reset your mind, but the accumulation of damage to your sanity will still take its toll. The 3rd moon Feast is no laughing matter and will change the gameplay dynamic once it starts.
addedNow moving on to the main new features of 0.9.3.A:New bosses with dedicated levels, with a new soundtrack by Rene Moini and Thomas Haustein

Greetings, fellow Unbroken,

The wait is over: the second major update for Unbroken: The Awakening has just gone live. And it's just as big, if not bigger than the last one. Possibly the largest one before leaving Early Access. The primary focus is on the 3rd moon, featuring new mechanics, variations of madness, expanded lore, huge new related areas, endgame content, and more. And on top of that, it's got a lot of further polish, refinement, and details added to the main game, with new quests, levels, opportunities, enemies, tunes, and way more.

Once again, I'd like to give a heart-filled shout-out to the awesome community who left tons of feedback, which immensely helped improve the game: Seb, Cris Rolan, congo!, Screamin_cloud, Myusername, Rene Moini, PMarutinesu, Dawid C. You are the best!

And to mark the occasion of the 3rd moon update, a new, cool action level, a variation of the highly destructive Oudekerk, will be available for the next 2 weeks! No unlocking required. Interact with the Betrothed's locket in the safehouse on the table. The leaderboard is included, so rack up that full combo and go for the number one spot.

Now that the 2nd major update is covered, let's update on what's next. The Russian translation should be ready soon and hopefully will be added within 1-2 months. After that, a major update will be released, focusing on micro details, further refinement, and polish, as well as smaller action set pieces.

Now moving on to the main new features of 0.9.3.A:

  • Huge new area. Those who have traversed the realm most likely have heard of the obscure dark passage. Well, it's gotten even bigger now. And it is still hard to find. But discovering it will be worth it. It will open up not only new endgame routes but also expand the lore and provide insight into some lingering questions. New enemies, new huge map, new dedicated trippy events, and a whole lot more are waiting down this dark road.

  • The madness mechanic. This is making a comeback from Neckbreak but ramping it up even more with the semi-open world of UtA. The thin line between fact and fiction will be even thinner this time. With multiple ways the madness will start manifesting on the 3rd moon, you will need a strong mind to overcome the Feast. Be it by befriending/bedding someone, taking a swig of Welsons Dew, finding a safe haven, or possibly something even better... But beware, these will only reset your mind, but the accumulation of damage to your sanity will still take its toll. The 3rd moon Feast is no laughing matter and will change the gameplay dynamic once it starts.

  • New bosses with dedicated levels, with a new soundtrack by Rene Moini and Thomas Haustein

  • New levels. Besides new related levels to certain endgame routes, some new levels have been added that improve interconnection between maps, such as the Krankenstieg, which connects Mistveil with Volkenhof. Finding this one ought to be relatively easy. You will be awarded with a moody nighttime winding ascent packed with armed and hostile locals.

  • Hochgarten Fire Station: Take on the overenthusiastic firemen in this close-quarter combat extravaganza

  • Railview Terrace: High destruction exterior map in midtown with good room for a stylish full combo

  • New achievements

  • New weapons. Proximity mines: check, Grenade launcher (aka the Lobster): check

  • New enemies: a large, diverse crew just joined the game. Be it some more sinister entities, or gang members fighting for power in Steinburg like the Swans

Source

Steam News / 26 June 2025

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