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Steam News31 December 20223y ago

UNBEATABLE [white label] PATCH V1.0.9 is here, featuring a new remix!

Hey gang, [white label] PATCH V1.0.9 is here! End the year right with a special remix of peak divide’s WAITING from LUMENA-TAN (with another free song, a original track, to be released in early 2023!). PATCH V1.0.

Full notes

Full UNBEATABLE [white label] update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey gang,

What changed

0 fixes2 additions3 changes1 removal
  • Gameplay
  • Server
  • Performance
  • UI and audio
addedPATCH V1.0.9 PATCH NOTES:[NEW SONG] WAITING - LUMENA-TAN’S REMIX , one of the two new tracks we’re adding to [white label], is available now! (BEGINNER / EASY charts by CHI XU, NORMAL chart by TaroNuke, HARD / UNBEATABLE charts by Cheryl Stelli)
changedPATCH V1.0.9 PATCH NOTES:[RHYTHM] The offset wizard currently gives results based on visual latency, but not audio latency. For the time being, the wizard has adjusted text / UI elements to reflect this, and a offset wizard for audio latency will be implemented at a later date.
changedPATCH V1.0.9 PATCH NOTES:[QOL] Game lighting and shading work (including dynamic rim-lighting and a swap to deferred rendering) has been updated to improve the game’s aesthetic, matching the work we’ve done on the main game over the past few months!
changedPATCH V1.0.9 PATCH NOTES:[QOL] Removal of the useless Save button in the pause menu. It really didn't do anything!
removedPATCH V1.0.9 PATCH NOTES:[MISC.] References to the now-discontinued SLACKER BACKER campaign have been removed. Thank you to everyone who’ve supported the game since our KS launch in 2021!
addedPATCH V1.0.9 PATCH NOTES:Have a Happy New Year! <3 FROM D-CELL GAMES

UNBEATABLE [white label] changes

added[NEW SONG] WAITING - LUMENA-TAN’S REMIX , one of the two new tracks we’re adding to [white label], is available now! (BEGINNER / EASY charts by CHI XU, NORMAL chart by TaroNuke, HARD / UNBEATABLE charts by Cheryl Stelli)
changed[RHYTHM] The offset wizard currently gives results based on visual latency, but not audio latency. For the time being, the wizard has adjusted text / UI elements to reflect this, and a offset wizard for audio latency will be implemented at a later date.
changed[QOL] Game lighting and shading work (including dynamic rim-lighting and a swap to deferred rendering) has been updated to improve the game’s aesthetic, matching the work we’ve done on the main game over the past few months!
changed[QOL] Removal of the useless Save button in the pause menu. It really didn't do anything!
removed[MISC.] References to the now-discontinued SLACKER BACKER campaign have been removed. Thank you to everyone who’ve supported the game since our KS launch in 2021!

[white label] PATCH V1.0.9 is here! End the year right with a special remix of peak divide’s WAITING from LUMENA-TAN (with another free song, a original track, to be released in early 2023!).

PATCH V1.0.9 PATCH NOTES:

  • [NEW SONG] WAITING - LUMENA-TAN’S REMIX, one of the two new tracks we’re adding to [white label], is available now! (BEGINNER / EASY charts by CHI XU, NORMAL chart by TaroNuke, HARD / UNBEATABLE charts by Cheryl Stelli)

  • [RHYTHM] Our first pass of UNBEATABLE’s difficulty rating system is here! You can see the level of each song next to its difficulty in the song select. Ratings here are not final and subject to change. You can see a spreadsheet of all the ratings here (as well as a credits list for every beatmap in the game).

  • [RHYTHM] The offset wizard currently gives results based on visual latency, but not audio latency. For the time being, the wizard has adjusted text / UI elements to reflect this, and a offset wizard for audio latency will be implemented at a later date.

  • [RHYTHM] Removal of the licensed NOISZ SL tracks, Iris’ Done In Love and Synthion’s True. We are grateful to the NOISZ SL team for letting us include these songs in the game since the launch of [white label]!

  • [QOL] Game lighting and shading work (including dynamic rim-lighting and a swap to deferred rendering) has been updated to improve the game’s aesthetic, matching the work we’ve done on the main game over the past few months!

  • [QOL] Removal of the useless Save button in the pause menu. It really didn't do anything!

  • [MISC.] References to the now-discontinued SLACKER BACKER campaign have been removed. Thank you to everyone who’ve supported the game since our KS launch in 2021!

P.S. In case you missed it, here’s our latest post on current game progress + our appearance at MAGFest 2023, happening in just a few days!

https://steamcommunity.com/games/1290490/announcements/detail/3624865153725173524

Have a Happy New Year! <3 FROM D-CELL GAMES

Source

Steam News / 31 December 2022

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