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Steam News12 April 20197y ago

UOR - Update #6

Took us two weeks but it's bigger the usually 1. Formud & Alaskan - car body updated 2. Graphics Setting would not save visually They would be saved, but the graphical representation of said settings would not.

Full notes

Full Ultra Off-Road 2019: Alaska update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition12 changes0 removals
  • UI and audio
  • Performance
  • Gameplay
  • Maps
  • Fixes
  • Balance
fixed2. Graphics Setting would not save visuallyThey would be saved, but the graphical representation of said settings would not. Consider it fixed.
changed3. River is not Radioactive anymoreDue to shader error/conflict - rivers/water was quite... 'bright'. Even during nights. Now its not.
changed4. Some Cars would cover too much viewE.g. Tarmot - would make you not see where you are going. Now all cameras for all cars had been adjusted a bit.
changed5. Intro Audio Was Too LoudVolume decreased by 30%. So the probability of sudden blood eruption from your ears dropped too.
changed6. Dynamic trees are here! :DWell, at least on summer map. In next update the winter map will get them too.
changed7. Mudrunner - fixed damaged system thatPreviously the backup wheel could also be damaged.

Ultra Off-Road 2019: Alaska changes

fixedThey would be saved, but the graphical representation of said settings would not. Consider it fixed.
changedDue to shader error/conflict - rivers/water was quite... 'bright'. Even during nights. Now its not.
changedE.g. Tarmot - would make you not see where you are going. Now all cameras for all cars had been adjusted a bit.
changedVolume decreased by 30%. So the probability of sudden blood eruption from your ears dropped too.
changedWell, at least on summer map. In next update the winter map will get them too.

Took us two weeks but it's bigger the usually

1. Formud & Alaskan - car body updated

2. Graphics Setting would not save visually

They would be saved, but the graphical representation of said settings would not. Consider it fixed.

3. River is not Radioactive anymore

Due to shader error/conflict - rivers/water was quite... 'bright'. Even during nights. Now its not.

4. Some Cars would cover too much view

E.g. Tarmot - would make you not see where you are going. Now all cameras for all cars had been adjusted a bit.

5. Intro Audio Was Too Loud

Volume decreased by 30%. So the probability of sudden blood eruption from your ears dropped too.

6. Dynamic trees are here! :D

Well, at least on summer map. In next update the winter map will get them too.

7. Mudrunner - fixed damaged system that

Previously the backup wheel could also be damaged.

8. Mudrunner Desert - enhanced damage system

Previously the car body was nearly indestructible - now it's not lol.

9. Freecam Disappearing Menu Fixed

Freecam would make ESC/Pause menu invisible. Now it doesn't.

10. NEW trees on Summer Map

Previously we had a small selection of trees and bushes. Now that pool had been TRIPLED.

11. Fixed Day/Night Cycle

For some mysterious and magical reasons (M&M?) the day/night cycle was stuck on default time on some of the levels. Now it actually cycles as intended.

12. Game Scaling in Window Mode Fixed

Interface sometimes went bananas if you would play in Window mode and some weird resolution.

13. Depth if Field (DoF) had been tweaked

Some users said it starts its blurring a bit too near and too strong (especially on ultra wide or 4K screens) so we taken care of it. Its still there but not so 'in your face'.

14. 'The Bird is The World'

We got birds now :D They fly around and stuff. They are not interactive but should enhance the immersion and overall vibe.

15. Freecam Without Button Holding

Previously you could adjust the Freecam camera position by clicking and holding mouse button. Now you don't have to do that and the camera adjusts its position all the time with your mouse movement.

16. New bugs added

Yea we decided the game is running way too smoothly so we added some nasty bugs here and there so we got stuff to fix later. You know, because obviously that incredibly inspiring and motivating 18% 'Very Negative' review score is just too high... /sarcasmOff

What's comming next?

If nothing bad happens expect some cool stuff. Cars customization is a matter of 2-3 weeks. We also getting Interface overhaul with navigation addition. Also - we are getting that thing our competition had and we didn't - true terrain tessellation/deformation.

Source

Steam News / 12 April 2019

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