Full notes
Full Ultra Off-Road 2019: Alaska update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Performance
- Gameplay
- Maps
- Fixes
- Balance
Ultra Off-Road 2019: Alaska changes
Took us two weeks but it's bigger the usually
1. Formud & Alaskan - car body updated
2. Graphics Setting would not save visually
They would be saved, but the graphical representation of said settings would not. Consider it fixed.
3. River is not Radioactive anymore
Due to shader error/conflict - rivers/water was quite... 'bright'. Even during nights. Now its not.
4. Some Cars would cover too much view
E.g. Tarmot - would make you not see where you are going. Now all cameras for all cars had been adjusted a bit.
5. Intro Audio Was Too Loud
Volume decreased by 30%. So the probability of sudden blood eruption from your ears dropped too.
6. Dynamic trees are here! :D
Well, at least on summer map. In next update the winter map will get them too.
7. Mudrunner - fixed damaged system that
Previously the backup wheel could also be damaged.
8. Mudrunner Desert - enhanced damage system
Previously the car body was nearly indestructible - now it's not lol.
9. Freecam Disappearing Menu Fixed
Freecam would make ESC/Pause menu invisible. Now it doesn't.
10. NEW trees on Summer Map
Previously we had a small selection of trees and bushes. Now that pool had been TRIPLED.
11. Fixed Day/Night Cycle
For some mysterious and magical reasons (M&M?) the day/night cycle was stuck on default time on some of the levels. Now it actually cycles as intended.
12. Game Scaling in Window Mode Fixed
Interface sometimes went bananas if you would play in Window mode and some weird resolution.
13. Depth if Field (DoF) had been tweaked
Some users said it starts its blurring a bit too near and too strong (especially on ultra wide or 4K screens) so we taken care of it. Its still there but not so 'in your face'.
14. 'The Bird is The World'
We got birds now :D They fly around and stuff. They are not interactive but should enhance the immersion and overall vibe.
15. Freecam Without Button Holding
Previously you could adjust the Freecam camera position by clicking and holding mouse button. Now you don't have to do that and the camera adjusts its position all the time with your mouse movement.
16. New bugs added
Yea we decided the game is running way too smoothly so we added some nasty bugs here and there so we got stuff to fix later. You know, because obviously that incredibly inspiring and motivating 18% 'Very Negative' review score is just too high... /sarcasmOff
What's comming next?
If nothing bad happens expect some cool stuff. Cars customization is a matter of 2-3 weeks. We also getting Interface overhaul with navigation addition. Also - we are getting that thing our competition had and we didn't - true terrain tessellation/deformation.
Source
Changelog.gg summarizes and formats this update. How we read updates.
