HomeGamesUpdatesPricingMethodology
Steam News3 June 20251y ago

Ultra Fight Da! Kyanta 2 - Patch 54.00

New Character The character "Japan Kamen" has been newly added. https://www.youtube.com/watch?v=FZnb4-Jg3nE New Stage The stage "Hiratsuka" has been newly added.

In this update11

Full notes

Full Ultra Fight Da ! Kyanta 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes3 additions7 changes1 removal
  • Gameplay
  • Maps
  • Fixes
  • Balance
addedNew CharacterThe character "Japan Kamen" has been newly added. https://www.youtube.com/watch?v=FZnb4-Jg3nE
addedNew StageThe stage "Hiratsuka" has been newly added.
fixedCharacter Select ScreenA bug that prevented Myusha from being selected during random selection has been fixed.
fixedTraining ModeA bug that caused guard to malfunction when characters were closely facing the same direction while set to "All Guard" has been fixed.
addedTraining ModeNew guard settings "P Guard" and "P Guard Random" have been added.
changedHisomi[Throw Escape] The recovery time has been changed from 6F to 22F.
gauge consumption required for followups after burrowing with [2EX]50%25%gauge consumption required for followups after burrowing with [2EX] decreased, nerfcount for pulling out mushrooms43count for pulling out mushrooms decreased, nerf

Ultra Fight Da ! Kyanta 2 changes

addedThe character "Japan Kamen" has been newly added. https://www.youtube.com/watch?v=FZnb4-Jg3nE
addedThe stage "Hiratsuka" has been newly added.
fixedA bug that prevented Myusha from being selected during random selection has been fixed.
fixedA bug that caused guard to malfunction when characters were closely facing the same direction while set to "All Guard" has been fixed.
addedNew guard settings "P Guard" and "P Guard Random" have been added.

New Character

New Stage

  • The stage "Hiratsuka" has been newly added.

Character Select Screen

  • A bug that prevented Myusha from being selected during random selection has been fixed.

Training Mode

  • A bug that caused guard to malfunction when characters were closely facing the same direction while set to "All Guard" has been fixed.

  • New guard settings "P Guard" and "P Guard Random" have been added.

Character Balance Changes

Hisomi

  • [Throw Escape] The recovery time has been changed from 6F to 22F.

  • [2EX] The invincibility time has been reduced by 10F.

Doctor K

  • The hitbox of [5A] has been enlarged upwards.

Investigator Azuma

  • The overhead hitbox of [5A] has been removed.

Kinoko

  • The gauge consumption required for followups after burrowing with [2EX] has been changed from 50% to 25%.

  • The count for pulling out mushrooms has been changed from 4 to 3, and for large mushrooms from 6 to 5.

Masako

  • The timing for the opponent to remain in place for a brief moment after being hit by [5B] has been adjusted.

  • [JA] The hitbox has been reduced due to successful dieting.

ZackyWild

  • The floating time has been increased when [2B] hits an opponent in midjump.

  • The damage for full charge, which was altered in Patch 52, was rolled back during the Patch 53 update; it has now been correctly fixed to 200 damage in Patch 54.

Source

Steam News / 3 June 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.