Full notes
Full Ultimate JOI update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Balance
Added the value 'BackgroundColor' for triggerTasks, allowing you to change the color of tasks. (These will be -1 aka white for old setting profiles, but have a preset value for tasks in new settings)
Added the variable [TIME_SINCE_EMERGENCY_EDGE]
Added the variable [EMERGENCY_EDGES]
Added the variable [LAST_TASK_ID]
Altered the colors of some of the flashing effects upon content changes
Reworked the luck system slightly, luck now changes based on all potential trigger tasks on a content change
The punish trigger can now convert a lucky task into an unlucky task
The mercy trigger can now convert an unlucky task into a lucky task
Updated the blacklist for some variables that appeared in the insert menu
Fixed some text on the game over screen saying game difficulty as a number out of 5
Fixed a bug where the currently selected variable would overwrite the same variable in another settings profile when the settings profile is swapped
Fixed some spacing in the debug info button text
Fixed a bug where the menu would reset the video volume sound setting
Fixed a bug where nextTasks with a cooldown of 0 could appear at the start of the next round
Fixed a bug where task text with no weights could generate and corrupt setting profiles
Source
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