Full notes
Full Ultimate JOI update
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What changed
- Gameplay
- Fixes
- Performance
Added the value 'RoundTypeID' to identify round types
Added the variable [ROUND_TYPE_ID] to access the current roundTypeID
Added the method ROUNDS_STARTED_SINCE({roundTypeID}, {minutes})
Added the method SECONDS_SINCE_ROUND_STARTED({roundTypeID})
Added the method GET_EXPECTED_TASKS({taskID})
Added the method GET_CATCH_UP_TASKS({taskID})
The game now logs round starts
Trigger odds now display per task rather than total
Reduced the quiz generated setting's max BPM for the start of a round
Fixed some errors in examples for the insert variable descriptions
Fixed some variable tags preventing them from showing with certain filters on the insert popup
Fixed a bug where swapping between task and round editors could undo the last updated value
Fixed a bug in the game over screen where content didn't change
Fixed a bug where the game could crash at the start of a round
Fixed a bug where deleting a settings profile would delete the log file for other settings files
Source
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