Full notes
Full Ukrainian Warfare: Gostomel Heroes update
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What changed
- Fixes
- Gameplay
- Maps
- UI and audio
Ukrainian Warfare: Gostomel Heroes changes
Fixed the achievement "All My People Are Home" (now losses in the player's squads and vehicles are allowed, but no squad must be completely wiped out).
Fixed a bug that caused some 3D unit barks (including those of allies and enemies) not to play.
Added two new tutorial screens.
Removed the "burning to explode" functionality for the BRDM-2 (it had it by mistake).
Added a mechanism that causes defeat on the second mission (Vorzel) if the player has no forces or reinforcement call-in points left.
Added auto-saves on the 5th mission.
Fixed a rare bug where units that came under the player's control could independently run to points on the map (e.g., after the day change on the first mission).
Fixed a bug where the dialogue volume slider had no effect on dialogue volume.
Fixed a rare bug that caused an unexpected defeat on the 6th mission (Dmytrovka) at the very end.
Fixed a bug where the 2S9 "Nona" had tank crews instead of artillery crews.
Minor animation fixes.
Minor UI fixes.
Text fixes for tutorial screens for English and Chinese languages.
Source
Changelog.gg summarizes and formats this update. How we read updates.
