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Steam News8 June 20262mo ago

Game improvement and optimization

-Optimization of hair physics for Elsa and Saphir in 4-player multiplayer mode for more fps -Setting a bug where Elsa could generate energy balls with her blades when the dance is activated -Removal of collisions betwee

Full notes

Full UKNON Jones & Guynelk 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition5 changes0 removals
  • Performance
  • Gameplay
changedOptimization of hair physics for Elsa and Saphir in 4-player multiplayer mode for more fps
changedRemoval of collisions between body parts when the player is not in ragdoll mode to optimize gameplay and avoid strange collisions between players
changedThe flare of the title screen is moved back
addedRemoved anti-aliasing when DLSS is enabled for better performance, but added a better anti-aliasing when DLSS is disabled for better quality
changedThe DLSS is now on Jones’s camera in 4-player multiplayer.
changedSetting a bug where the mouse changed position by itself in the last update after loading

UKNON Jones & Guynelk 2 changes

changedOptimization of hair physics for Elsa and Saphir in 4-player multiplayer mode for more fps
changedRemoval of collisions between body parts when the player is not in ragdoll mode to optimize gameplay and avoid strange collisions between players
changedThe flare of the title screen is moved back
addedRemoved anti-aliasing when DLSS is enabled for better performance, but added a better anti-aliasing when DLSS is disabled for better quality
changedThe DLSS is now on Jones’s camera in 4-player multiplayer.

-Optimization of hair physics for Elsa and Saphir in 4-player multiplayer mode for more fps

-Setting a bug where Elsa could generate energy balls with her blades when the dance is activated

-Removal of collisions between body parts when the player is not in ragdoll mode to optimize gameplay and avoid strange collisions between players

-Improvement of the vibration system to prevent it from vibrating in a loop, sometimes after loading, or for some when the game is paused

-The flare of the title screen is moved back

-Removed anti-aliasing when DLSS is enabled for better performance, but added a better anti-aliasing when DLSS is disabled for better quality

-Adjustment of small bugs on rootmotion and IK foot

-The DLSS is now on Jones’s camera in 4-player multiplayer.

-Removal of ambient occlusion, contact shadow, and distortions in 4-player multiplayer to optimize

-Setting a bug where the mouse changed position by itself in the last update after loading

Source

Steam News / 8 June 2026

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