In this update4
Full notes
Full TWWWR update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Maps
TWWWR changes
1.0.1 hotfix
Thank you to everyone for the support. I've taken the time to start reading some feedback, and I'm trying to address it as quickly as possible. I haven't started reading reviews yet since it's a bit overwhelming, But I'll try to do so soon. Afterwards I might start adding more content to make the experience more fulfilling. I imagine some more story could go a long way.
-faxdoc
Changes
small warning
Due to a small error on my part, updating the game will cause a couple of bosses to respawn if you load an pre-patch savefile. It's not game breaking in any way, and you can just warp past them If you don't feel like fighting them.
general
Added dualshock support
balance
Fungus chambers is a tiny bit weaker
Begonia trigger is a tiny bit weaker
polish
Jump/shoot extra works on everything
Space/enter works in menues
Added wood sound to wood flooring
Pressing a button while trinket text is spelling out completes the text rather than skipping it
bug fixes
Fixed sound playing some places it should/shouldn't
Fixed sound in temple area
Teleporting from layer 3 to layer 5 doesn't make layer 5 dark
Ending text bug fixed
Ending credits end a bit earlier
You can now get the "scared" achievement
Fixed first boss sometimes crashing the game(at least I think so, the bug is super rare)
You can no longer use crates to teleport out of bounce in the first stage
Source
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