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Full Two Sides of Hell update
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Repeated intro
Hello everyone,
What changed
- Gameplay
Two Sides of Hell changes
This week we wanted to share a quick update on where development is heading and what we are focusing on right now.
Co-op Updates
One of the biggest milestones for us is that co-op is now getting very close to the level of quality and completeness of the single-player experience. There is still work to do, but the overall flow is coming together well, and the mode is becoming much more solid and representative of the game we want to deliver.
The Lab, a brand new level
We have been expanding the world of Two Sides of Hell with a new level that is now taking shape visually. This area is a laboratory where the BFA conducted experiments on demons, and it's looking amazing so far.
To support that direction, we are also sharing some concept art for the demons connected to this area. These creatures are part of the identity of the laboratory, and we would really love to hear what you think about them. If you want you can also check out the instagram post about this enemies!
Closed Alpha-testing coming soon!
Your feedback is always extremely valuable to us, especially when it comes to visuals, atmosphere, and the overall feeling of the game. That's why we also want to let you know that starting next week, we will be looking for playtesters. The goal is to gather early feedback on the game, better understand your expectations, and keep improving the experience based on real player impressions.
So, if you would like to help us shape Two Sides of Hell and take part in early playtests, let us know in our publisher’s Discord.
Thank you again for supporting the project. We are thrilled to show you more of our work soon!
Source
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