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Steam News13 December 20205y ago

Two by One - Early Access release and plans for the future

Welcome to Two by One. It's been a long road to get to this point - and yet a longer road remains ahead. Now, let me give you a peek of what lies in the future.

Full notes

Full Two by One update

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What changed

1 fix1 addition1 change0 removals
  • Maps
  • Compatibility
  • UI and audio
addedComing January, we intend to start adding non-boss stages at a weekly pace. It's likely that the first ones added will serve as a tutorial, since playtesting of the current version has shown that some mechanics like focus fire can be missed by new players, and also that the game could really do with some easier stages to start out.
changedWe also plan to look into native Mac and Linux support - can't give any dates, but unless it proves too problematic, it should be one of the first features to come out.
fixedBut of course, all of this is subject to change. Do you think there's more important stuff that should be addressed earlier? Accessibility options that are missing? Please contact with us through the Steam Community, Twitter or mail and give us feedback about what you'd want to see next in the game.

Two by One changes

addedComing January, we intend to start adding non-boss stages at a weekly pace. It's likely that the first ones added will serve as a tutorial, since playtesting of the current version has shown that some mechanics like focus fire can be missed by new players, and also that the game could really do with some easier stages to start out.
changedWe also plan to look into native Mac and Linux support - can't give any dates, but unless it proves too problematic, it should be one of the first features to come out.
fixedBut of course, all of this is subject to change. Do you think there's more important stuff that should be addressed earlier? Accessibility options that are missing? Please contact with us through the Steam Community, Twitter or mail and give us feedback about what you'd want to see next in the game.

Welcome to Two by One. It's been a long road to get to this point - and yet a longer road remains ahead. Now, let me give you a peek of what lies in the future.

For this December, the plan is mostly small updates to ensure the game runs smoothly and bug-free and completing the implementation of Steamworks features such as achievements and cloud saves.

Coming January, we intend to start adding non-boss stages at a weekly pace. It's likely that the first ones added will serve as a tutorial, since playtesting of the current version has shown that some mechanics like focus fire can be missed by new players, and also that the game could really do with some easier stages to start out.

We also plan to look into native Mac and Linux support - can't give any dates, but unless it proves too problematic, it should be one of the first features to come out.

But of course, all of this is subject to change. Do you think there's more important stuff that should be addressed earlier? Accessibility options that are missing? Please contact with us through the Steam Community, Twitter or mail and give us feedback about what you'd want to see next in the game.

And finally, to those who have bought the game: A thousand thanks for your support. And to those who eventually complete it solo: Congratulations, we both know it hasn't been easy.

May you enjoy Two by One!

Source

Steam News / 13 December 2020

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