Full notes
Full Two by One update
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What changed
- Maps
- Compatibility
- UI and audio
Two by One changes
Welcome to Two by One. It's been a long road to get to this point - and yet a longer road remains ahead. Now, let me give you a peek of what lies in the future.
For this December, the plan is mostly small updates to ensure the game runs smoothly and bug-free and completing the implementation of Steamworks features such as achievements and cloud saves.
Coming January, we intend to start adding non-boss stages at a weekly pace. It's likely that the first ones added will serve as a tutorial, since playtesting of the current version has shown that some mechanics like focus fire can be missed by new players, and also that the game could really do with some easier stages to start out.
We also plan to look into native Mac and Linux support - can't give any dates, but unless it proves too problematic, it should be one of the first features to come out.
But of course, all of this is subject to change. Do you think there's more important stuff that should be addressed earlier? Accessibility options that are missing? Please contact with us through the Steam Community, Twitter or mail and give us feedback about what you'd want to see next in the game.
And finally, to those who have bought the game: A thousand thanks for your support. And to those who eventually complete it solo: Congratulations, we both know it hasn't been easy.
May you enjoy Two by One!
Source
Changelog.gg summarizes and formats this update. How we read updates.
