Full notes
Full Twins of Olus update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey Everyone, We came across a few issues while watching some playthroughs online and wanted to push out a hotfix to address them. There is also a much bigger update on the horizon with some major changes to healing and overall combat synergy between Lions and Creo, so keep an eye out for that in the coming weeks!
What changed
- Gameplay
- Balance
- Performance
- Fixes
Twins of Olus changes
Gameplay
Repositioned key gate in The Rampant Woodlands
Added a new short cut leading back to first observatory beyond key gate
Visuals
Adjusted snail poison VFX
Bugs
Fixed collision issues in tutorial level
Fixed inconsistent damage from Creo's projectiles
Fixed collision detection near bridge area in Rampant Woodlands
Fixed stability issues in tutorial level when playing co-op
Fixed interaction when Creo possesses an enemy and Lions attempts to be carried in co-op
Source
Changelog.gg summarizes and formats this update. How we read updates.
