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Steam News28 March 20242y ago

Bug fixes and more!

Thank you all for your feedback! This update addresses most if not all of the bugs that were present, as well as some QOL and balance changes!

In this update3

Full notes

Full Twilight Manor: Roguelite FPS update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

13 fixes4 additions4 changes0 removals
  • Balance
  • Fixes
  • UI and audio
  • Gameplay
  • Maps
changedThank you all for your feedback! This update addresses most if not all of the bugs that were present, as well as some QOL and balance changes!
fixedGeneral fixes:Fixed carbine animation bug
fixedGeneral fixes:Fixed melee and ranged drone animation bug
fixedGeneral fixes:Fixed corpses blocking players way
fixedGeneral fixes:Fixed ammo pickup bug
fixedGeneral fixes:Fixed altfire for AR's not costing ammo (lol)

Twilight Manor: Roguelite FPS changes

changedThank you all for your feedback! This update addresses most if not all of the bugs that were present, as well as some QOL and balance changes!
fixedFixed carbine animation bug
fixedFixed melee and ranged drone animation bug
fixedFixed corpses blocking players way
fixedFixed ammo pickup bug

Thank you all for your feedback! This update addresses most if not all of the bugs that were present, as well as some QOL and balance changes!

Here's the full list of changes and fixes:

General fixes:

  • Fixed carbine animation bug

  • Fixed melee and ranged drone animation bug

  • Fixed corpses blocking players way

  • Fixed ammo pickup bug

  • Fixed altfire for AR's not costing ammo (lol)

  • Fixed kick stunning working on every boss except for the Vandal

  • Fixed Cutscenes playing too fast

  • Fixed kick and twilight mode not being binded for some players

  • Fixed HUD not working for some players

  • Reworked the seal token, it now grants 30 seconds of invulnerability instead of reducing player hitboxes

  • Kicked parry sound only plays once to prevent destroying ears

Map fixes:

  • Fixed seal token causing players to fall to their death on certain maps

  • Fix the door not opening if it lands on the players head in map 5 (lmao)

  • Fix certain errors in map 7

Balance/QOL changes:

  • Add a delay and a message before the perk menu shows up to prevent accidentally clicking a perk by mistake

  • Reworked normal mode so that enemy bullets and the melee drones are less threatening

  • Add an outline to the non-danmaku enemy projectiles for better visibility

  • Update some perks description so it's more clear

  • Added names to all of the bosses

Thank you all so much for your support!! Have a wonderful day!!

Source

Steam News / 28 March 2024

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