HomeGamesUpdatesPricingMethodology
Steam News20 March 20242y ago

Bug fixes! But your clears are reset (PLEASE READ)

Hello everyone, today and yesterday I released some small patches that fix a few but critical bugs, including, but not limited to: HUD not being scaled correctly Controls not being binded correctly Wrong portrait being

Full notes

Full Twilight Manor: Roguelite FPS update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone, today and yesterday I released some small patches that fix a few but critical bugs, including, but not limited to:

What changed

0 fixes2 additions3 changes0 removals
  • UI and audio
  • Gameplay
  • Maps
changedHUD not being scaled correctly
changedWrong portrait being used for the girl
addedMETHOD ONE:Close the game, a new section in the .ini file should now be created
addedMETHOD TWO:Launch a new game and take the elevator to the new level
changedMETHOD TWO:Warp to the final map by opening the console with the ` key and typing "MAP MAP07"

Twilight Manor: Roguelite FPS changes

changedHUD not being scaled correctly
changedWrong portrait being used for the girl
addedClose the game, a new section in the .ini file should now be created
addedLaunch a new game and take the elevator to the new level
changedWarp to the final map by opening the console with the ` key and typing "MAP MAP07"
  • HUD not being scaled correctly

  • Controls not being binded correctly

  • Wrong portrait being used for the girl

And don't worry, I'm aware of all of the other bugs and balancing issues and the rest should be coming in a huge update this week! Now unfortunately, while your save data should remain intact, this does mean that your unlockable difficulties are now reset, but fear not! It should be very easy to fix, here are two step by step methods to unlock them!

METHOD ONE:

  • Open the game

  • Close the game, a new section in the .ini file should now be created

  • Open the game directory, and open the gzdoom_portable.ini file in notepad

  • Ctrl F "TMNormalClear", you should now see three difficulties:

  • TMHardClear=0

  • TMNormalClear=0

  • TMOneHitClear=0

If you beat the game on normal, set TMNormalClear from 0 to 1, if you beat the game on hard, set both TMNormalClear and TMHardClear from 0 to 1 and if you beat all three difficulties, set TMHardClear, TMNormalClear and TMOneHitClear from 0 to 1!

Your unlocks should now be available.

METHOD TWO:

  • Launch a new game and take the elevator to the new level

  • Warp to the final map by opening the console with the ` key and typing "MAP MAP07"

  • Open the console again, turn on god mode and noclip by typing "god" and "noclip"

  • Noclip to the front door where the final boss is

  • Just as you pass the front door, turn off noclip so the cutscene (and the boss) activates

  • Open the console again and type "Kill Mae"

  • The final boss is now defeated and you've unlocked the next difficulty!

  • Repeat this with the next difficulty if needed

Source

Steam News / 20 March 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.