What changed
1 fix2 additions0 changes0 removals
added= Features = - New Game Modifier "Slot Mode". Instead of earning Skill Points from completed tasks, you earn a "Slot Box". When a Slot Box is opened, you have a CHANCE to unlock a random skill, currency, or nothing. - New Item "XL Seed Box" can be obtained from Item Boxes. Contain more seeds than a normal box. - New Item "Mushroom" can be obtained from Item Boxes. Mushrooms make a good springboard, can also redirect Tractors. - New Item "Bonus Dice" will appear when you earn enough experience points. Take note of the XP bar above the mini-map. The Bonus Die has 6 sides; Speed Buff, Super Pitchfork, Rainbow Burst, Item Box, Cooldown Clock, Skill Point (or Slot Box). - New Enemy "Big Jumper"! - New Enemy "Mushroom Man"! - Adaptive Button Prompts. We can now recognize if player is using X-Box Controller, Duel-shock Controller, Switch Pro Controller, or Keyboard, and display the correct button prompts for certain actions.
added= Changes = - Game Modifiers can no longer be changed once you start your game file, the settings are locked in. - The initial enemy waves have been adjusted to offer a smoother experience for newcomers. - Changed the starting box to drop more seeds that bloom flowers immediately. - Rainbows can now repair broken plants. - Added an "introduction message", and an additional tutorial message regarding the 10,000 Garden Score goal. - Made changes to enemy waves. - Small changes to UI animations. - Tractors no longer collide with each other. - Added a flame-like "aura" when pitchfork attacks are fully charged. - Certain Box types spawned on top of each other will slide horizontally away from each other. - Added visual feedback to harvested flowers and buds. Flowers will display a happy face, and buds a red X. - Added small delay for dropped items being pulled toward player. - The Seeder now has the ability to collect pickups. - Boxes can now be opened by jumping on top of them.
fixed= Bug Fixes = - Fixed an issue where Ground Traps would become invisible.
Tuttle: Star Flower Harvest changes
added= Features = - New Game Modifier "Slot Mode". Instead of earning Skill Points from completed tasks, you earn a "Slot Box". When a Slot Box is opened, you have a CHANCE to unlock a random skill, currency, or nothing. - New Item "XL Seed Box" can be obtained from Item Boxes. Contain more seeds than a normal box. - New Item "Mushroom" can be obtained from Item Boxes. Mushrooms make a good springboard, can also redirect Tractors. - New Item "Bonus Dice" will appear when you earn enough experience points. Take note of the XP bar above the mini-map. The Bonus Die has 6 sides; Speed Buff, Super Pitchfork, Rainbow Burst, Item Box, Cooldown Clock, Skill Point (or Slot Box). - New Enemy "Big Jumper"! - New Enemy "Mushroom Man"! - Adaptive Button Prompts. We can now recognize if player is using X-Box Controller, Duel-shock Controller, Switch Pro Controller, or Keyboard, and display the correct button prompts for certain actions.
added= Changes = - Game Modifiers can no longer be changed once you start your game file, the settings are locked in. - The initial enemy waves have been adjusted to offer a smoother experience for newcomers. - Changed the starting box to drop more seeds that bloom flowers immediately. - Rainbows can now repair broken plants. - Added an "introduction message", and an additional tutorial message regarding the 10,000 Garden Score goal. - Made changes to enemy waves. - Small changes to UI animations. - Tractors no longer collide with each other. - Added a flame-like "aura" when pitchfork attacks are fully charged. - Certain Box types spawned on top of each other will slide horizontally away from each other. - Added visual feedback to harvested flowers and buds. Flowers will display a happy face, and buds a red X. - Added small delay for dropped items being pulled toward player. - The Seeder now has the ability to collect pickups. - Boxes can now be opened by jumping on top of them.
fixed= Bug Fixes = - Fixed an issue where Ground Traps would become invisible.
= Features = - New Game Modifier "Slot Mode". Instead of earning Skill Points from completed tasks, you earn a "Slot Box". When a Slot Box is opened, you have a CHANCE to unlock a random skill, currency, or nothing. - New Item "XL Seed Box" can be obtained from Item Boxes. Contain more seeds than a normal box. - New Item "Mushroom" can be obtained from Item Boxes. Mushrooms make a good springboard, can also redirect Tractors. - New Item "Bonus Dice" will appear when you earn enough experience points. Take note of the XP bar above the mini-map. The Bonus Die has 6 sides; Speed Buff, Super Pitchfork, Rainbow Burst, Item Box, Cooldown Clock, Skill Point (or Slot Box). - New Enemy "Big Jumper"! - New Enemy "Mushroom Man"! - Adaptive Button Prompts. We can now recognize if player is using X-Box Controller, Duel-shock Controller, Switch Pro Controller, or Keyboard, and display the correct button prompts for certain actions.
= Changes = - Game Modifiers can no longer be changed once you start your game file, the settings are locked in. - The initial enemy waves have been adjusted to offer a smoother experience for newcomers. - Changed the starting box to drop more seeds that bloom flowers immediately. - Rainbows can now repair broken plants. - Added an "introduction message", and an additional tutorial message regarding the 10,000 Garden Score goal. - Made changes to enemy waves. - Small changes to UI animations. - Tractors no longer collide with each other. - Added a flame-like "aura" when pitchfork attacks are fully charged. - Certain Box types spawned on top of each other will slide horizontally away from each other. - Added visual feedback to harvested flowers and buds. Flowers will display a happy face, and buds a red X. - Added small delay for dropped items being pulled toward player. - The Seeder now has the ability to collect pickups. - Boxes can now be opened by jumping on top of them.
= Bug Fixes = - Fixed an issue where Ground Traps would become invisible.