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Steam News24 March 20179y ago

Turnover Updated: Balances, bug fixes, and more.

Turnover has been updated to v1.0.848. Notable Changes In Windows, Visual C++ 2017 Redistributables are recommended. They will install the next time you launch Turnover.

Full notes

Full Turnover update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes1 addition11 changes0 removals
  • Gameplay
  • Performance
  • Balance
  • UI and audio
  • Fixes
changedTurnover has been updated to v1.0.848.
changedNotable ChangesI've increased the internal rendering resolution of the game. Both low quality and ideal quality settings are affected. If you are running a very, very old system/laptop, the low quality setting is recommended.
changedNotable ChangesA handful of levels have been rebalanced to improve gameplay.
addedFull ChangelogNew: Launch Option: unlockcutscenes. Unlocks all cutscenes for viewing.
changedFull ChangelogChanged/Windows: Turnover has been compiled with VS2017. Visual C++ 2017 redistributables should be installed prior to first run.
changedFull ChangelogChanged: Rewrote the resource loading system. This will improve memory usage and may fix some rare instances where sprites and sounds will fail to load.

Turnover has been updated to v1.0.848.

Notable Changes

  • In Windows, Visual C++ 2017 Redistributables are recommended. They will install the next time you launch Turnover.

  • The internal framerate cap has been raised to 240. Turnover should now play nicer at high refresh rates.

  • I've increased the internal rendering resolution of the game. Both low quality and ideal quality settings are affected. If you are running a very, very old system/laptop, the low quality setting is recommended.

  • A handful of levels have been rebalanced to improve gameplay.

Full Changelog

  • New: Launch Option: unlockcutscenes. Unlocks all cutscenes for viewing.

  • Changed/Windows: Turnover has been compiled with VS2017. Visual C++ 2017 redistributables should be installed prior to first run.

  • Changed: Rewrote the resource loading system. This will improve memory usage and may fix some rare instances where sprites and sounds will fail to load.

  • ChangedIncreased frame rate cap to 240. If you encounter tearing or stuttering, VSync is recommended.
  • ChangedIncreased the internal rendering resolution. This should improve visual fidelity.
  • Changed: Unlocking the "More Stamina" perk now immediately fills the player's stamina meter.

  • Changed: Rebalanced some areas in a few levels.

  • Changed: Minor changes and clarifications to some cutscene dialog and text.

  • Changed: Minor UI changes.

  • Fixed/AllFixed an issue where portions of vision cones would sometimes be cut off when looking around.
  • Fixed/AllFixed an issue where all of the player's stamina would not be available at the beginning of a level when the "More Stamina" perk is unlocked.
  • Fixed/AllFixed a few sprite issues.
  • Fixed/AllFixed a couple of incorrect error messages.
  • Fixed/AllFixed an instance where a missing resource error would not exit the game properly.
  • Fixed/All: Performance optimizations.

Source

Steam News / 24 March 2017

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