Full notes
Full Turnament update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
New feedback and bugs have already come in, here are the latest changes:
Added music to level editor and player levels (thanks Veven)
Added "Select Mission" to splash screen, like in the original version (thanks Khimitsu)
Added info message in unlockables scene about their main use for endless mode (thanks Khimitsu)
Right-clicking on seeker deselects it now (thanks Khimitsu)
You only get money when you finish a mission now (except for Endless Mode) (thanks Khimitsu)
White indestructible projectiles don't die from shields anymore (like in original version) (thanks Khimitsu)
Fixed a bug with overlapping font in level editor settings (thanks Veven)
Fixed Options on splash screen returning to pause screen (thanks Khimitsu)
Fixed a bug in UI that didn't let you reach certain buttons using d-pad
Fixed "return to title" not working in "select mission" screen (thanks Khimitsu)
Fixed typo in credits (thanks Khimitsu)
To be continued!
Source
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