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Steam News15 December 20223y ago

Performance and Bug Fixes

It's been a pretty busy two weeks again, here's what happened: Changes: Added achievements (unlockable in full game) Added energy display in lower left corner Added money display in upper left corner when winning a miss

Full notes

Full Turnament update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

15 fixes6 additions4 changes1 removal
  • Gameplay
  • UI and audio
  • Fixes
  • Performance
  • Store
addedChanges:Added achievements (unlockable in full game)
addedChanges:Added energy display in lower left corner
addedChanges:Added money display in upper left corner when winning a mission
addedChanges:Added sound to chainreaction that keeps getting higher (Auri)
addedChanges:Added highlight around seekers at the beginning of a level (Khimitsu)
changedChanges:Adjusted level 22, especially the ending (thanks Khimitsu)

It's been a pretty busy two weeks again, here's what happened:

Changes:

  • Added achievements (unlockable in full game)

  • Added energy display in lower left corner

  • Added money display in upper left corner when winning a mission

  • Added sound to chainreaction that keeps getting higher (Auri)

  • Added highlight around seekers at the beginning of a level (Khimitsu)

  • Adjusted level 22, especially the ending (thanks Khimitsu)

  • Increased crystal collider

  • Saved about 40MB ram usage by making sure some big textures are using width/height of multiple of 4, so that it can use DXT5/BC3 format.

  • Removed "Cancel" from controls overview as it doesn't really do anything (Khimitsu)

  • Moved ability to deselect a seeker from right-click to mousewheel-down to avoid accidentally right-clicking and deselecting during hectic sequences.

Bug fixes:

  • Possibly fixed an issue when trying to pause the game during patrol selection (Hobo)

  • FIxed UI navigation with d-pad/arrow keys by simply checking the nearest button the player wants to reach.

  • Fixed being able to win level 24 without using the ghost repair seeker (sorry Khimitsu)

  • Fixed incorrect music playing in campaigns (thanks Veven)

  • Further improve performance of creators (deactivate SpriteRenderers and Animators when not in use)

  • Made buttons in pause/options 2 tiles wider to be able to display more text without issues

  • Fixed Halfquake mode still affecting the background when chaos wasn't active (Khimitsu)

  • Fixed the issue of being able to win while at the same time another seeker collides with an enemy and dies (gamespeed now stops immediately) (Khimitsu, Hobo)

  • Fixed seeker eye not moving after the cursor because the Z value was 30 instead of 0.

  • Fixed "really quit" popup in full game (hide wishlist button & wishlist text)

  • Fixed static noise (still) being too loud in cutscenes 13-15 (Hobo)

  • Fixed a route in level 25 that shouldn't be possible (the old version was the same) (Hobo)

  • Fixed sound continuing to play when leaving a cutscene

  • Several performance improvements for transitions

Join the discord and share your feedback: https://discord.gg/TYRyHgk

And as always, make sure to add the game to your wishlist, thank you!

https://store.steampowered.com/app/1804890/Turnament/

Source

Steam News / 15 December 2022

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