In this update4
Full notes
Full Turbo Overkill update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- Security
- Fixes
- UI and audio
- Balance
Turbo Overkill changes
Vote for us in the Steam Awards!
We've all had to fight through the challenges of Paradise. Sometimes this does just feel like the Best Game You Suck At, doesn't it?
You can vote here for us up above or on the store page itself.
Update 0.31 also went live last night.
The full changelog:
Additions
Added all enemies to the bestiary
More bestiary camera controls (zoom with other arrow keys)
Added difficulty selection to secret levels
Rebind for weapon switch (projectile/microwave)
An objective marker has been added to Rooftops to help new players
Bugfix
Turbo-Time ammo now gives you plasma ammo
Fixed Ripper fight roof collision
Fixed exploit where plasmagun could be used to climb walls
Fixed Artifact-Zero collision in boss arena
Rebaked Viper Den occlusion
Fixed an out of bounds bug on Emergence
Disabled mouse rotation when opening console
Corruption warning no longer shows up in pause/photomode
Respawn point on Toxin Refinery near start has fixed respawn position, preventing falling into acid
Fixed a hole in world geometry in Toxin Refinery
Exodus, can softlock if rocketlauncher hits switch in sewer onfoot section
Subtitles toggle in options menu now works
Tracers no longer stop mid-flight when selecting the Micro-Missile Launcher
Fixed buggy wallrunning platform on secret level 'Collapse'
Fixed unlimited ammo bug in secret level 'Viper Den'
Fixed floating lamp in 'Paradise Lost'
Fixed jittery Ion Blaster aiming
You can no longer use a shop while you are dead
When using the No Drops techchip, Kites will now self-destruct on death as intended
Player zoom target gets reset upon death
Console can no longer be toggled in pause menu
Fixed overlapping UI widgets when erasing profiles
UI menu buttons no longer bleed into the 'Return' button (was happening on some menus)
Turbo-Time now drops health/ammo on levels that don't use Zhen (mostly secret level stuff)
You can now pickup Cassette tapes on the bike
Fixed faulty collision on flamethrower fire
Quality of Life
"Exit and apply settings" in main menu
Changed Instagibber on Magnums sound effects to be less high pitched
Fixed Instagibber on Magnums to be linked to sound mixer
Added plasma ammo and tickets to vending machines
Shrunk skip cutscene prompt size
Skip cutscene prompt now has a half a second delay before appearing
You can now change difficulty mid level
Virgin Blood is slightly easier
Ability to add an onscreen timer
Ghost Techchips and Cassette Tapes now appear if you've already collected it
If you die a lot in a quick amount of time, you will be given the option to chug some Turbo Juice
Multiple weapons can now be assigned to the same key via the Weapon Group system
You can now trash keybindings by pressing Backspace or Delete while hovering over a control
Improvements made to key rebindings, you are now prompted if you want to override another key
Teratek Factory softlock fixed with grapple area
Surgeon augment now works with bike health pickups
You can now rebind the scroll wheel to select specific weapons
Source
Changelog.gg summarizes and formats this update. How we read updates.
