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Steam News31 July 20223y ago

Patch 0.16 Live - Featuring Artifact-Zero Remixed!

This patch includes a big refactor of the last level, Artifact-Zero. After receiving a lot of valuable feedback, we decided to go back to the drawing board on a few things.

In this update5

Full notes

Full Turbo Overkill update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes0 additions8 changes2 removals
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
changedQuality of Life ChangesReduced fog in Ascension
changedQuality of Life ChangesReduced camera shake on the Uzis
changedQuality of Life ChangesSubtle improvements made to explosion thrust physics
changedBalanceMagnum tracer damage increased from 30 to 34
changedBalanceWaster tracer damage increased from 21 to 25
changedBalanceUzi tracer damage increased from 15 to 23
Magnum tracer damage3034Magnum tracer damage increased, buffWaster tracer damage2125Waster tracer damage increased, buffUzi tracer damage1523Uzi tracer damage increased, buffTwincendiary tracer damage1823Twincendiary tracer damage increased, buff

Turbo Overkill changes

changedReduced fog in Ascension
changedReduced camera shake on the Uzis
changedSubtle improvements made to explosion thrust physics
changedMagnum tracer damage increased from 30 to 34
changedWaster tracer damage increased from 21 to 25

This patch includes a big refactor of the last level, Artifact-Zero.

After receiving a lot of valuable feedback, we decided to go back to the drawing board on a few things. The level has been stream-lined for more clarity on where to go, and a lot of the frustrating sections have been replaced with something a bit more fun. We hope you have a blast!

The full changelog:

New Features

  • Artifact-Zero REMIXED: Completely refactored the last level to be a lot more exciting and clear on where to go

Quality of Life Changes

  • Reduced fog in Ascension

  • Reduced camera shake on the Uzis

  • Subtle improvements made to explosion thrust physics

  • If you get stuck from chainsaw sliding into a small gap, you will teleport to the position you were before chainsaw sliding (instead of dying)

Balance

  • Magnum tracer damage increased from 30 to 34

  • Waster tracer damage increased from 21 to 25

  • Uzi tracer damage increased from 15 to 23

  • Twincendiary tracer damage increased from 18 to 23

Visual/Audio

  • When equipping the Uzi's alt-fire, you will physically throw the Uzi (more combat related mechanics coming for this in future updates)

Bug fixes

  • Low health effects are restored on quickload

  • Fixed death walls in Artifact-Zero

  • Fixed 100% enemies killed, when its not actually 100%

  • Fixed frame-rate dependant explosion jumping

  • Fixed crate in Syn where the player can get stuck (after the dash jump)

  • You can no longer enter water while driving your car

  • Fixed Rooftops checkpoint near the start to prevent players from constantly falling

  • Coins no longer disappear on cinematics

  • Quicksave related: When buying the flamethrower and dying before saving, the gun will return to its previous state

  • Bit of a band aid until the collection system is refactored, but collecting a Tech-Chip or Cassette will save your progress

  • Fixed a bug where the Twincendiary would fire inconsistently on lower framerates

Source

Steam News / 31 July 2022

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