In this update5
Full notes
Full Turbo Dismount® 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Workshop
- Gameplay
- UI and audio
- Performance
Turbo Dismount® 2 changes
Hello Dismounters!
Whew, migrating to a newer game engine never goes smoothly, but here we are! Turbo Dismount 2 is now running on top of Unity 6, and we have some scars, bruises, and performance improvements to show for it. Please report any glitches and misbehavings to the forums, and we'll take a hammer to them.
Vehicles
New vehicle: Quad-Fin Fighter! The favourite of all galactic heroes!
Levels
New level: Murder Moon! There's an air duct where you absolutely should not fire a protein torpedo!
- New levelCatapulting to Success - showing a different kind of take-off! Also available as an example in the Level Editor Package!
Workshop Level Editor Package
Example level: Catapulting to Success
Updated some assets
Improvements
Slow-mo slider now has better granularity
UI no longer goes blurry on lower quality levels
Performance improvements, most apparent on handheld devices
Source
Changelog.gg summarizes and formats this update. How we read updates.
