Full notes
Full Turbo Chicken Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
- Balance
- UI and audio
Check out the latest addition to our game: "Cluckin' Country Radio"! Hosted by "Cletus Cluck," this radio station features original country tunes to accompany your gameplay. We've also revamped the inventory system with new features like categories, search function, and visual indicators for power-ups. Cooking is now easier with simplified processes and stacking for identical meals. We've also made visual enhancements and added a new quest for exciting rewards.
Here is the full list of changes:
CHANGED:
Grass height was lowerd and the color was changed
Enemys now fire only one type of projectile
Cooking - it's much easier to cook a meal that has a sepcial effect
Cooking/inventory - cooked meals that have the same value, power ups and effects etc. will now stack in the inventory
Notifications now queue up and are shown one by one
Confiratiom promps was removed for majoirty of situations
Cooking - Balancing the meals produced by cooking
Added sound to cooking
ADDED:
First Radio Station - Clucking Country Radio
New house in Fartsville
New taxi location
New NPC Quest giver: Hen Snow
Door sound
Add inventory categories for various item types and the ability to search for items
Searching for items in the inventory: By name - just write the name of the item in the search box By rarity - write the rarity eg. "Common" will only show items of Common rarity By value - "<100" - items of a value less than 100 HRK "<=100" - items of a value less or equal to 100 HRK ">100" - items of a value greater than 100 HRK ">=100" - items of a value greater or equal to 100 HRK "=100" - items whose value is equal to 100 HRK
Added visual indicators for power ups and effects an item applies to the item description and the item slots
You can now press I to go to the invetnroy
Source
Changelog.gg summarizes and formats this update. How we read updates.
