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Steam News21 June 20179y ago

2.0 Patch Notes (4 Peaks Update)

We've been hard at work making some new content that we think both new and old players will really enjoy, and now it's finally here! We're calling it the 4 Peaks Update. Here are the patch notes for version 2.

Full notes

Full TumbleSeed update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes11 additions4 changes7 removals
  • Gameplay
  • Events
  • Maps
  • Balance
  • Fixes
  • UI and audio
addedWe've been hard at work making some new content that we think both new and old players will really enjoy, and now it's finally here! We're calling it the 4 Peaks Update. Here are the patch notes for version 2.0:
addedNew ModesForest, Jungle, Desert, Snow mountains: Individually themed mountains that are the same every time you play. You can also complete quests that will unlock new auras for you to use! (more info below)
addedNew ModesWeekly Challenge : Every Sunday a new mountain will be playable and you can replay it as many times as you want. Share strategies and tips with friends to optimize your score so all of you can race to the top of the Weekly leaderboard together!
addedGeneral ChangesAdded new achievements for beating new mountains!
addedGeneral ChangesAuras in the basecamp : Up to 12 auras can be unlocked that will be accessible in the fort in the basecamp. Unlock them by completing quests in the NEW Forest, Jungle, Desert, and Snow modes.
changedGeneral ChangesDaily and Weekly Challenge will have 4 of the 12 basecamp auras randomly spawn (regardless of unlock progress)
Bounceberry: price changed back01Bounceberry: price changed back increased, buff

We've been hard at work making some new content that we think both new and old players will really enjoy, and now it's finally here! We're calling it the 4 Peaks Update. Here are the patch notes for version 2.0:

New Modes

  • Forest, Jungle, Desert, Snow mountainsIndividually themed mountains that are the same every time you play. You can also complete quests that will unlock new auras for you to use! (more info below)
  • Weekly ChallengeEvery Sunday a new mountain will be playable and you can replay it as many times as you want. Share strategies and tips with friends to optimize your score so all of you can race to the top of the Weekly leaderboard together!

General Changes

  • Added new achievements for beating new mountains!

  • Auras in the basecampUp to 12 auras can be unlocked that will be accessible in the fort in the basecamp. Unlock them by completing quests in the NEW Forest, Jungle, Desert, and Snow modes.
  • Daily and Weekly Challenge will have 4 of the 12 basecamp auras randomly spawn (regardless of unlock progress)

  • Removed teleporters from the game. You can still practice individual biomes in the new biome-specific mountains

  • You can remove an aura at the shrine near the top of a temple

  • Removed quests from Adventure Mode.

  • Tutorial now enters the Forest mode upon completion instead of Adventure mode.

  • Added rumble to XInput enabled controllers on Windows

Balance Changes

Auras:

  • Added 8 new auras:

    • Power Copter: Increases bounce height and slows descent speed

    • Timestretch: Increases duration of time-based abilities

    • Capitalist: Enemies drop more crystals

    • Charisma: All town mini games and shops are more financially in your favor

    • ForcefieldAll damage taken is reduced to 1 damage (including spikes)
    • Freefall: Don't take damage from falling in holes

    • Thorn: Don't lose thorns when taking damage

    • Sneak: Become invisible when moving slow enough

  • Removed Poison Shots aura from the game

  • Removed Teleporter Auras from the game

  • Vampire aura now gives you some crystals back when killing 2 and 3 HP enemies

  • Auras no longer fall off when taking damage

  • Current aura now simply swaps positions with new aura when picking one up (no longer flies in the air)

Seed Powers:

  • Bounceberrylaunch height decreased back to previous value
  • Bounceberryprice changed back to 1 from 0
  • Missile Root: Missile now does 2 damage on impact. Shrapnel can no longer hit the target that the main missile hit.

Enemies:

Banana Snakes and Purple flyers now have a slight variance in speed when chasing you

Pit bomb is more visible in holes

Corrected Black and Purple leaping enemy hitboxes (their back half used to not hit you)

All flyers now obey invisibility Misc:

Limit on hearts now set to 30

Added a clearer sound cue for when sink holes are opening up

Bug Fixes

  • Fixed various quests being able to be completed in the seed power test chambers

  • Flailflower will no longer continue to swing when in the seed select menu

  • Fixed issue where Banana Snake's mouth would continue to turn when in seed select menu

  • Fixed a bug with the true ending where killing volcano flyers would make the boss softlock once hitting the last button

Source

Steam News / 21 June 2017

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