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Steam News12 February 20224y ago

0.2.0 - The Procedural Update

Added: Bug report button in the options menu - Added doors exploded inwards in most buildings - Added super secret safe to bank - Add rigidbody doors on the ground or hanging on hinges to all buildings (so they look lik

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Full Tumblefire update

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What changed

1 fix1 addition1 change0 removals
  • UI and audio
addedAdded:Bug report button in the options menu - Added doors exploded inwards in most buildings - Added super secret safe to bank - Add rigidbody doors on the ground or hanging on hinges to all buildings (so they look like they've been blown in) - Add props in to all empty buildings - Procedurally generate rocks, cactuses, bushes, grass, trees, cow skulls, and bone piles - Procedurally generate interiors for residential houses - Procedurally generate interiors for barber shops - Procedurally generate interiors for supply shops - Procedurally generate interiors for banks - Added a $5 cost to spawning each tool
changedChanged:Updated unity project version to 2021.2.10f1 - Updated menu version number to v0.2.0 - Expanded world borders - Updated gun hitboxes for easier pick up - Increase distance of item holding from Z1.5 to Z1.8 - Reduced voice volume - Made water troughs unable to burn - Make safe heavier (from 1kg to 15kg) - Make sure stairs on hotel are in terrain - Made leaderboard stat changes more permissive to account for extraordinary actions by streamers - Accidentally turned off clouds (I'll turn it back on next update)
fixedBug Fixes:Various environmental fixes - Removed nooses and platform - Removed bugged ladder - Fixed bench bug - Removed "Chair" tag from chair - Fixed menu staying open after hitting escape - Fixed player view bug - Reduced volume of mission board dialogues to 70% (from 100%) - Fixed Floating cactus by hotel and outhouse in south east - Fixed grass placement - Fixed player money and ash not saving if player hits restart button - Improved collision checking for procedurally generated environment props

Added:

  • Bug report button in the options menu - Added doors exploded inwards in most buildings - Added super secret safe to bank - Add rigidbody doors on the ground or hanging on hinges to all buildings (so they look like they've been blown in) - Add props in to all empty buildings - Procedurally generate rocks, cactuses, bushes, grass, trees, cow skulls, and bone piles - Procedurally generate interiors for residential houses - Procedurally generate interiors for barber shops - Procedurally generate interiors for supply shops - Procedurally generate interiors for banks - Added a $5 cost to spawning each tool

Changed:

  • Updated unity project version to 2021.2.10f1 - Updated menu version number to v0.2.0 - Expanded world borders - Updated gun hitboxes for easier pick up - Increase distance of item holding from Z1.5 to Z1.8 - Reduced voice volume - Made water troughs unable to burn - Make safe heavier (from 1kg to 15kg) - Make sure stairs on hotel are in terrain - Made leaderboard stat changes more permissive to account for extraordinary actions by streamers - Accidentally turned off clouds (I'll turn it back on next update)

Bug Fixes:

  • Various environmental fixes - Removed nooses and platform - Removed bugged ladder - Fixed bench bug - Removed "Chair" tag from chair - Fixed menu staying open after hitting escape - Fixed player view bug - Reduced volume of mission board dialogues to 70% (from 100%) - Fixed Floating cactus by hotel and outhouse in south east - Fixed grass placement - Fixed player money and ash not saving if player hits restart button - Improved collision checking for procedurally generated environment props

Source

Steam News / 12 February 2022

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