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Steam News7 May 20206y ago

Announcement of the transition to another engine.

Hi friends. More than a year has passed since the game was released in early access, and during this time a large amount of work was done.

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Full Trucking update

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What changed

0 fixes1 addition0 changes0 removals
  • Performance
addedHi friends. More than a year has passed since the game was released in early access, and during this time a large amount of work was done. About 100,000 people visited our page in Steam and about 70 supported the project. More than 70 people were not indifferent to the project, supported us with money and trust us. And it is really inspiring! Of course, compared with large firms, the results are more than modest, but for us with an extremely limited budget and effort, this is still the result. A little upsetting is the fact that despite the fact that the game is marked as early access and has not yet been completed, negative comments continue to come in. It has not been completed yet with calls to not acquire the game and I can say that these people have made some progress. However, there are also people who support the project and are waiting for its final version. Due to the situation in the world, we also encountered certain difficulties, but I can assure you that development is ongoing. Unfortunately, funding is not enough to devote more time to the project than we would like, and development continues almost with bare enthusiasm. There is nothing scary about it, it just takes longer than originally planned. At the moment, one person is developing, who writes these lines. I want to assure you that the project is not forgotten, not abandoned, I continue to develop it as much as possible in the current conditions. Recently, the transition to a new version of the Unity 2019 engine was announced, but it turned out that this version is still not very stable. This adds complexity to the development and slows it down, so it was decided not to update the version of the engine. In addition, we were faced with the problem of the lack of suitable models in the Unity Asset Store, so we will either have to order them from artists or buy them on trading floors. All this leads to the fact that using the Unity engine in the current situation does not make sense, since its main strengths are precisely in a lot of content. Also, the UNIGINE engine, which supports large spaces and, which is very important, has a very decent graphic part, has recently been released for open access. Now it’s clear that we will have to create at least half of the world on our own, then we decided that if UNIGINE is really as good as it was when we first met, then there’s no point in continuing to develop on Unity and we’ll just switch to a new engine. Now this opportunity is being considered and if everything goes well, we can create a truly large and beautiful world.

Trucking changes

addedHi friends. More than a year has passed since the game was released in early access, and during this time a large amount of work was done. About 100,000 people visited our page in Steam and about 70 supported the project. More than 70 people were not indifferent to the project, supported us with money and trust us. And it is really inspiring! Of course, compared with large firms, the results are more than modest, but for us with an extremely limited budget and effort, this is still the result. A little upsetting is the fact that despite the fact that the game is marked as early access and has not yet been completed, negative comments continue to come in. It has not been completed yet with calls to not acquire the game and I can say that these people have made some progress. However, there are also people who support the project and are waiting for its final version. Due to the situation in the world, we also encountered certain difficulties, but I can assure you that development is ongoing. Unfortunately, funding is not enough to devote more time to the project than we would like, and development continues almost with bare enthusiasm. There is nothing scary about it, it just takes longer than originally planned. At the moment, one person is developing, who writes these lines. I want to assure you that the project is not forgotten, not abandoned, I continue to develop it as much as possible in the current conditions. Recently, the transition to a new version of the Unity 2019 engine was announced, but it turned out that this version is still not very stable. This adds complexity to the development and slows it down, so it was decided not to update the version of the engine. In addition, we were faced with the problem of the lack of suitable models in the Unity Asset Store, so we will either have to order them from artists or buy them on trading floors. All this leads to the fact that using the Unity engine in the current situation does not make sense, since its main strengths are precisely in a lot of content. Also, the UNIGINE engine, which supports large spaces and, which is very important, has a very decent graphic part, has recently been released for open access. Now it’s clear that we will have to create at least half of the world on our own, then we decided that if UNIGINE is really as good as it was when we first met, then there’s no point in continuing to develop on Unity and we’ll just switch to a new engine. Now this opportunity is being considered and if everything goes well, we can create a truly large and beautiful world.

Hi friends. More than a year has passed since the game was released in early access, and during this time a large amount of work was done. About 100,000 people visited our page in Steam and about 70 supported the project. More than 70 people were not indifferent to the project, supported us with money and trust us. And it is really inspiring! Of course, compared with large firms, the results are more than modest, but for us with an extremely limited budget and effort, this is still the result. A little upsetting is the fact that despite the fact that the game is marked as early access and has not yet been completed, negative comments continue to come in. It has not been completed yet with calls to not acquire the game and I can say that these people have made some progress. However, there are also people who support the project and are waiting for its final version. Due to the situation in the world, we also encountered certain difficulties, but I can assure you that development is ongoing. Unfortunately, funding is not enough to devote more time to the project than we would like, and development continues almost with bare enthusiasm. There is nothing scary about it, it just takes longer than originally planned. At the moment, one person is developing, who writes these lines. I want to assure you that the project is not forgotten, not abandoned, I continue to develop it as much as possible in the current conditions. Recently, the transition to a new version of the Unity 2019 engine was announced, but it turned out that this version is still not very stable. This adds complexity to the development and slows it down, so it was decided not to update the version of the engine. In addition, we were faced with the problem of the lack of suitable models in the Unity Asset Store, so we will either have to order them from artists or buy them on trading floors. All this leads to the fact that using the Unity engine in the current situation does not make sense, since its main strengths are precisely in a lot of content. Also, the UNIGINE engine, which supports large spaces and, which is very important, has a very decent graphic part, has recently been released for open access. Now it’s clear that we will have to create at least half of the world on our own, then we decided that if UNIGINE is really as good as it was when we first met, then there’s no point in continuing to develop on Unity and we’ll just switch to a new engine. Now this opportunity is being considered and if everything goes well, we can create a truly large and beautiful world.

In the meantime, here are the first results from the test scene. My opinion is that it’s not so bad.

Source

Steam News / 7 May 2020

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