Full notes
Full Troll Patrol update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
- Fixes
- Performance
- UI and audio
This patch adds a few new things. Two of them are bigger: We now have a new enemy type that is difficult to encounter but should offer some extra challenge. Once he has proven his worth he might be encountered in more situations. We don't want to spoil anything but he is biiiig. Like really big.
The second new addition is the Guardian class which has a focus on armour and defense and should allow for interesting defensive builds. We are eager to see what you all can come up with.
Besides those two we added a new staff for the Mage class so that he can also try to earn the rat pack achievement. Good luck!
Complete list of changes:
The Unlockables panel now has a cloud save indicator.
The "Disrupt Spells" powerup works now.
The "Disrupt Spells" will now be listed in the character sheet.
The rare bug that an active skill got 'consumed' but had no effect when a levelup happened at the same time is now fixed.
Achievement Unlocks will now be shown in the combat log.
Improved app size and loading times.
Updated the used framework which should improve stability.
Fire Elementals can't be frozen anymore.
Added a new type of enemy with a subset of new rules which won't be spoiled here.
Added a new class: The Guardian.
Added a new skill (for the Guardian).
Added a new achievement (the Guardian)...
Added new sound effects for being hit while wearing armor.
Fixed the missing image of the 'Against all odds' achievement.
A chain tile can't be used anymore to overcome fear.
Added a new wand which is part of the rat set.
Source
Changelog.gg summarizes and formats this update. How we read updates.
