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Steam News13 January 20233y ago

Bug Fixes(0.3.0.2)

Bug fixes Hard mode/Stage2: Fixed an issue that could cause certain action patterns to be repeated. Hard mode/Stage3: Fixed an issue where the Lightning Needle would be placed off-stage.

Full notes

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What changed

8 fixes0 additions0 changes0 removals
  • Fixes
  • Maps
  • Balance
  • UI and audio
fixedBug fixesHard mode/Stage2: Fixed an issue that could cause certain action patterns to be repeated.
fixedBug fixesHard mode/Stage3: Fixed an issue where the Lightning Needle would be placed off-stage.
fixedBug fixesHard Mode/Stage4: Fixed an issue where damage calculations for Petra Distraction were not being performed correctly.
fixedBug fixesHard mode/Stage5: Fixed an issue where damage calculations to 'Despair Wave' were not being performed correctly.
fixedBug fixesHard Mode/Stage6: Fixed an issue where 'Icicle Nova' attacks could sometimes be avoided.
fixedBug fixesFixed an issue where an unintended strategy was possible in Hard Mode/Stage 6: "Dead Scream". Fixed an issue where gimmick handling was possible even when two or more players entered the same magic circle.

Bug fixes

  • Hard mode/Stage2Fixed an issue that could cause certain action patterns to be repeated.
  • Hard mode/Stage3Fixed an issue where the Lightning Needle would be placed off-stage.
  • Hard Mode/Stage4Fixed an issue where damage calculations for Petra Distraction were not being performed correctly.
  • Hard mode/Stage5Fixed an issue where damage calculations to 'Despair Wave' were not being performed correctly.
  • Hard Mode/Stage6Fixed an issue where 'Icicle Nova' attacks could sometimes be avoided.
  • Fixed an issue where an unintended strategy was possible in Hard Mode/Stage 6: "Dead Scream".

    Fixed an issue where gimmick handling was possible even when two or more players entered the same magic circle.

  • Fixed an issue where the 'Rescue Count' and 'Revival Count' were reversed on the Result screen when clearing the game.

  • Corrected a spelling error in 'Rescue Count'.

Under investigation

  • Issue where players could move even if they were dead.

  • Issue with enhanced attacks without motion after a phase.

  • Unintended behaviour of the player AI (COM), such as suddenly stopping.

  • Problem with Priest heal effects(particlies) not occurring.

Thank you for your continued support of TrinityS.

Source

Steam News / 13 January 2023

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