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Steam News14 March 20242y ago

March 14 update

Game pad support -In the game settings, the auto targeting option is added to automatically look at the enemies of the game pad, vibration intensity and in -game play.

Full notes

Full Trinity Survivors update

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What changed

1 fix8 additions4 changes0 removals
  • Gameplay
  • Maps
  • Compatibility
  • Events
  • UI and audio
  • Balance
addedGame pad support -In the game settings, the auto targeting option is added to automatically look at the enemies of the game pad, vibration intensity and in -game play.
addedAdd a single stage difficulty function -You can adjust the difficulty level of the stage on the screening screen.
changedThe difficulty level controls the attack power of the monster, the frequency of attack and the speed of movement. -The higher the difficulty, the higher the goods and the final score, and the lower the difficulty, the lower the goods and the score. -The initial rewards and unlocks proceed regardless of difficulty. -The difficulty appears from 4 stages and is composed of 4 stages except for the final stage, the final stage. (Easy, normal, Hard, very Hard) -The final stage, Awakened threat, offers five difficulty levels: Easy, Normal, Hard, Very Hard, Hell.
addedHave a single stage with friends (BETA) -The ability to join a single stage with friends has been added.
addedThe BETA version is a new mode of multiplayer to invite Steam friends to clear the stage together. -It can be proceeded from stage 4 to be with friends. -The balance is automatically adjusted according to the growth difference, and the initial reward and release are performed normally even when cleared by two -person cooperation. -There is no separate life gauge like a cooperative war, but the resurrection function is set to operate normal when death. -When the level up and artifact is obtained, the game will be suspended for a certain period of time, and when everyone finishes the choice, the game will be resumed again.
addedAdd 12 species of synergy skill growth -There are 12 synergy skills that appear when certain characters came together.
The amount of experience gained30%15%The amount of experience gained decreased, nerf
  1. Game pad support -In the game settings, the auto targeting option is added to automatically look at the enemies of the game pad, vibration intensity and in -game play.

-The current auto targeting does not apply to skills to the mouse point. (EX giant baby, carpet bombing, etc.) -I will improve auto targeting later to provide an option for Trinity Survivors. -Customization of the game pad will also be provided later through the update.

  1. Add a single stage difficulty function -You can adjust the difficulty level of the stage on the screening screen.

-The difficulty level controls the attack power of the monster, the frequency of attack and the speed of movement. -The higher the difficulty, the higher the goods and the final score, and the lower the difficulty, the lower the goods and the score. -The initial rewards and unlocks proceed regardless of difficulty. -The difficulty appears from 4 stages and is composed of 4 stages except for the final stage, the final stage. (Easy, normal, Hard, very Hard) -The final stage, Awakened threat, offers five difficulty levels: Easy, Normal, Hard, Very Hard, Hell.

  1. Have a single stage with friends (BETA) -The ability to join a single stage with friends has been added.

-The BETA version is a new mode of multiplayer to invite Steam friends to clear the stage together. -It can be proceeded from stage 4 to be with friends. -The balance is automatically adjusted according to the growth difference, and the initial reward and release are performed normally even when cleared by two -person cooperation. -There is no separate life gauge like a cooperative war, but the resurrection function is set to operate normal when death. -When the level up and artifact is obtained, the game will be suspended for a certain period of time, and when everyone finishes the choice, the game will be resumed again.

  1. Add 12 species of synergy skill growth -There are 12 synergy skills that appear when certain characters came together.

Synergy skills are composed of skills that have a powerful additional effect. -There are two synergy skill growth per character, and the update will add a variety of additional effects and new synergy skills.

  1. Improved blood kill reward method -The method in which existing usable and unusable artifacts appear with a certain probability when obtaining a Blood Kill reward box will be modified.

-Usability artifacts appear first when receiving Blood Kill rewards, but you can replace them with regular artifacts by pressing the Replace with Unusable Artifacts button below. -You can obtain it by selecting usability or non-usability depending on the situation. -When resetting an artifact, only the currently selected artifact is reset.

  1. Add new artifacts -fruit of awakening (Rare): It appears without any unlock conditions, and drops a Legendary Growth Scroll when acquired. -Parchment of Deep Thousht (common): It appears without any unlock conditions and provides 15% additional experience gain and 3 level-up resets.

  2. Artifact modifications -Ancient parchment (common)The amount of experience gained is changed from 30% to 15%. -Isrelda's blessing: Stamina recovery per 1 blood kill (1 second cooldown) is changed from 3 recovery per blood kill (cool time 2 seconds). -Blessing of the Forest Goddess: 20% reduction in damage is added. Make the character invincible for 5 seconds every 30 seconds.
  3. Tana's blacksmith price modification -The purchase price of legendary artifacts will be modified from 50000 gold to 20000 gold.

  4. Fixed tactical training costs -The cost of secondary tactical training is changed from

Source

Steam News / 14 March 2024

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