What changed
0 fixes0 additions3 changes0 removals
changed1.Artifact Purchase Feature Addition
changedWhen embarking on the Eclipse Realm, you can purchase up to two artifacts. -Purchased artifacts will be automatically acquired at the start of the session. -Purchasing artifacts will consume a certain amount of currency, and embarking will be impossible if the currency is insufficient. -Some legendary artifacts have been excluded from the purchase list.
changedThe cooldown reduction of the Worn Necklace of Swiftness has been adjusted from 1 second to 0.5 seconds.
cooldown reduction of the Worn Necklace of Swiftness1second→0.5seconds↓cooldown reduction of the Worn Necklace of Swiftness decreased, buffTrinity Survivors changes
changed1.Artifact Purchase Feature Addition
changedWhen embarking on the Eclipse Realm, you can purchase up to two artifacts. -Purchased artifacts will be automatically acquired at the start of the session. -Purchasing artifacts will consume a certain amount of currency, and embarking will be impossible if the currency is insufficient. -Some legendary artifacts have been excluded from the purchase list.
changedThe cooldown reduction of the Worn Necklace of Swiftness has been adjusted from 1 second to 0.5 seconds.
1.Artifact Purchase Feature Addition
-When embarking on the Eclipse Realm, you can purchase up to two artifacts. -Purchased artifacts will be automatically acquired at the start of the session. -Purchasing artifacts will consume a certain amount of currency, and embarking will be impossible if the currency is insufficient. -Some legendary artifacts have been excluded from the purchase list.
2.Artifact Modifications
-The cooldown reduction of the Worn Necklace of Swiftness has been adjusted from 1 second to 0.5 seconds.