What changed
1 fix0 additions0 changes0 removals
fixedWhen the curse of the cursed sword was lifted at the Blood Altar, it has been modified to also display the sword as unbound at the Blood Altar. - The issue where the tooltip for Bloodkill in the Fallen Angel Office was being cut off has been fixed. - The gauge penalty received when hit during a charging skill has been reduced by half. - The issue where the health recovery of special heavy armor occasionally did not occur during cooperative play has been fixed.
Trinity Survivors changes
fixedWhen the curse of the cursed sword was lifted at the Blood Altar, it has been modified to also display the sword as unbound at the Blood Altar. - The issue where the tooltip for Bloodkill in the Fallen Angel Office was being cut off has been fixed. - The gauge penalty received when hit during a charging skill has been reduced by half. - The issue where the health recovery of special heavy armor occasionally did not occur during cooperative play has been fixed.
- When the curse of the cursed sword was lifted at the Blood Altar, it has been modified to also display the sword as unbound at the Blood Altar. - The issue where the tooltip for Bloodkill in the Fallen Angel Office was being cut off has been fixed. - The gauge penalty received when hit during a charging skill has been reduced by half. - The issue where the health recovery of special heavy armor occasionally did not occur during cooperative play has been fixed.