Full notes
Full Tribes & Monsters update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Store
- Balance
Changes:
Added a small delay after defeating the final boss in a round
Nimble Swordskill upgrade now instead grants additional attacks on the same enemy if there's no other valid target to hit.
Burn got reworked, the button was moved and you can now select one of the remaining upgrades after burning a upgrade.
Added a Halloween exclusive Skin for the King hero.
Added a little sneak peak at the upcoming village for the Undead tribe.
Bugfixes:
Shop Cards now always update their status as soon as something is added or removed from the inventory.
Death knight in the Graveyard no longer drop soulstones instead of candies.
Your selected hero now gets saved and it'll no longer get reset back to the Princess hero.
The background music in the human village will now loop correctly.
You'll no longer start your run with already lost health.
Fixed the Iceoid Hitbox not correctly working if they spawn as an elite.
Source
Changelog.gg summarizes and formats this update. How we read updates.
