Full notes
Full Tribes & Monsters update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Performance
- Balance
- Store
Changes:
Added a new enemy to the Tundra biome: Iceonid
Enemies now despawn as soon as the boss spawns, this will prevent performance issues during the boss fight.
Level Selection now shows you the most common rewards for the selected biome.
Bugfixes:
We reworked the application of armor and added some additional informations to the upgrade card.
Fixed the possibilty to go into negative amounts of currency when purchasing skins.
Owl's in the tundra biome no longer drop Earth soulstones instead of Wind soulstones.
Mummies in the Desert biome no longer drop Earth soulstones instead of Fire soulstones.
Source
Changelog.gg summarizes and formats this update. How we read updates.
