Full notes
Full Trials of Fire update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
- Events
- Fixes
Trials of Fire changes
Trials of Fire 1.04 Release Notes
Happy weekend,
This week’s update includes gamepad (controller) support for playing the game. We’d appreciate feedback from players on this feature before we go about integrating it into the game’s tutorials so please let us know what you think!
Also some balance changes looking to level out some outlying Heroes and Bosses.
Thanks!
Gamepad Support
The game can now be played using gamepad. Please give us feedback so we can finalise and then integrate this fully into tutorials etc.
Common
(A) – Select
(B) – Back/Undo
(LT) – Tool Tips
(Left Stick) – Free Cursor
(DPad) – Snap Cursor
Adventure
(X) – Equip/Unequip
(Y) – Make Camp
(LB) – Cycle Hero Inventory
(Right Stick) – Scroll box
Combat
(X) – Recycle
(Y) – End Turn
(LB) – Cycle Hero hands
(RT) – Fast Forward
Known Issues
Options menu still requires use of the mouse.
Not integrated fully into Combat Tutorial.
Hero Balance
Reduces Spirit Speaker ‘Empower’ talent Defence bonus to +1.
Spirit Speaker is the most successful hero class right now – with a lot of decks relying on ‘Force Field’ for big team-wide defence. We’ll monitor the effect of this change on his playstyle.
Boss Balance
Improved the deck of the Charred Sun Priest a bit to increase difficulty.
Lowered Willpower on the Lurker.
Cataclysm Changes
Changed Cataclysm 8 effect to, 'Bosses draw extra cards equal to half their Tier (rounded down),' in order to give a more even challenge.
Bugs
Fixed a rare issue where a quest objective could appear in an unreachable location.
Source
Changelog.gg summarizes and formats this update. How we read updates.
