What changed
1 fix0 additions0 changes0 removals
fixedHi everyone, We are working on a new mechanic - carrying things across the level. It is a minor addition that will provide new strategies in some levels. We still need to add some elements than can be carried, but right now the current development version allows to carry some gas cylinders. There has been feedback regarding both input management and difficulty. Controllers management is getting progressively fixed and improved. Difficulty will have another minor update for the next version: players will get more health each time they level up. Also, we are working on an difficulty selector , so it will make it easier to make some progress. There still more work ongoing: we are still adding some progress towards major mechanics regarding player's "meta-progression" and some new enemies (design and sprite edition right now). New enemies are still in an early development stage, but here is the first version of two of them (upscaled): Thanks to everyone for the feedback and support!
Trespassers changes
fixedHi everyone, We are working on a new mechanic - carrying things across the level. It is a minor addition that will provide new strategies in some levels. We still need to add some elements than can be carried, but right now the current development version allows to carry some gas cylinders. There has been feedback regarding both input management and difficulty. Controllers management is getting progressively fixed and improved. Difficulty will have another minor update for the next version: players will get more health each time they level up. Also, we are working on an difficulty selector , so it will make it easier to make some progress. There still more work ongoing: we are still adding some progress towards major mechanics regarding player's "meta-progression" and some new enemies (design and sprite edition right now). New enemies are still in an early development stage, but here is the first version of two of them (upscaled): Thanks to everyone for the feedback and support!
Hi everyone, We are working on a new mechanic - carrying things across the level. It is a minor addition that will provide new strategies in some levels. We still need to add some elements than can be carried, but right now the current development version allows to carry some gas cylinders. There has been feedback regarding both input management and difficulty. Controllers management is getting progressively fixed and improved. Difficulty will have another minor update for the next version: players will get more health each time they level up. Also, we are working on an difficulty selector, so it will make it easier to make some progress. There still more work ongoing: we are still adding some progress towards major mechanics regarding player's "meta-progression"and some new enemies (design and sprite edition right now). New enemies are still in an early development stage, but here is the first version of two of them (upscaled): Thanks to everyone for the feedback and support!