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Steam News13 October 20178y ago

Update # 1 - Mist & more

We have added a new feature that adds to the overall feeling of danger as you get into the city, as well as improving the tutorial (Note: rb = requested by, in case that update came from user's feedback) New Added a mis

Full notes

Full Trespassers update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix6 additions4 changes2 removals
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
  • Maps
addedWe have added a new feature that adds to the overall feeling of danger as you get into the city, as well as improving the tutorial (Note: rb = requested by, in case that update came from user's feedback)
addedNewAdded a mist (as a "fog of war") in the top-down view, that gets thicker the deeper you get into the city
addedNewHelp menu added to show how to play in both modes (side, top down) and mechanics
addedNewAdded basic in-game help about using the vehicle (rb Nazsgull)
changedUpdates & improvementsBigger enemies and some buildings in top-down level had their health lowered, to compensate for the mist
addedUpdates & improvementsSome tiles in the hospital floors and side walls have been subtly modified to add slight variations

Trespassers changes

addedWe have added a new feature that adds to the overall feeling of danger as you get into the city, as well as improving the tutorial (Note: rb = requested by, in case that update came from user's feedback)
addedAdded a mist (as a "fog of war") in the top-down view, that gets thicker the deeper you get into the city
addedHelp menu added to show how to play in both modes (side, top down) and mechanics
addedAdded basic in-game help about using the vehicle (rb Nazsgull)
changedBigger enemies and some buildings in top-down level had their health lowered, to compensate for the mist

We have added a new feature that adds to the overall feeling of danger as you get into the city, as well as improving the tutorial (Note: rb = requested by, in case that update came from user's feedback)

New

  • Added a mist (as a "fog of war") in the top-down view, that gets thicker the deeper you get into the city

  • Help menu added to show how to play in both modes (side, top down) and mechanics

  • Added basic in-game help about using the vehicle (rb Nazsgull)

Updates & improvements

  • Tutorial shows a bit more information regarding how to throw grenades and how to switch weapons (rb Nazsgull)

  • Bigger enemies and some buildings in top-down level had their health lowered, to compensate for the mist

  • Some tiles in the hospital floors and side walls have been subtly modified to add slight variations

  • Default music and FX volume starts at 70% instead of 100% (only for new players) (rb Nazsgull)

  • Top-down camera has closer zoom

  • Store items have their price in red if the player has not enough money

Bugfixes

  • Player individual score in the Hospital has been fixed: now should report the proper values

  • Trying to climb ladders under some very specific conditions no longer produces an error

  • 'Use' button help is being shown in the elevator buttons

  • Elevators in IRS building now stop at some floors that they didn't before, so now they will not leave you "trapped"

  • Removed persisting audio after destroying the Electric Field

Next update will probably include a review of every level score's, as they are rather high right now. It may be used for a future character customization system (skills and initial equipment), still in really eary stage. Also, more bug fixes and little improvements where we can. Thanks to everyone in the community for their support with comments and feedback.

Source

Steam News / 13 October 2017

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