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Steam News27 June 20242y ago

Update v0.5 "Fight & Flight"

Bugfixes: fixed jumping fixed trampoline jump trigger Fixed playernames not showing correctly in-game Fixed grab slingshot from shoulder, which had to be triggered multiple times before Added singleplayer mode.

Full notes

Full Treefender update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes11 additions3 changes0 removals
  • Fixes
  • Gameplay
  • Balance
  • UI and audio
fixedBugfixes:fixed jumping
fixedBugfixes:fixed trampoline jump trigger
fixedBugfixes:Fixed playernames not showing correctly in-game
fixedBugfixes:Fixed grab slingshot from shoulder, which had to be triggered multiple times before
addedBugfixes:Added singleplayer mode. No internet connection needed
fixedBugfixes:Fixed orientation of world based messages

Treefender changes

fixedfixed jumping
fixedfixed trampoline jump trigger
fixedFixed playernames not showing correctly in-game
fixedFixed grab slingshot from shoulder, which had to be triggered multiple times before
addedAdded singleplayer mode. No internet connection needed

Bugfixes:

  • fixed jumping

  • fixed trampoline jump trigger

  • Fixed playernames not showing correctly in-game

  • Fixed grab slingshot from shoulder, which had to be triggered multiple times before

  • Added singleplayer mode. No internet connection needed

  • Fixed orientation of world based messages

  • Fixed unintentional snapturning while scrolling buildmenu

Changes/additions:

  • New buildable: Drone station

  • New buildable: Fence. Allows you to create balconies and porches for your treefort

  • New enemy type: The urchin

  • New enemy type: The wasp

  • The slingshot now does more damage the further you pull the elastic. Can you oneshot the squids?

  • buildables like climbable rung and birdhouses now automatically orient to the tree

  • Added a Sampler tool: you can now sample a buildobject with the Y-button on your left controller for a more efficient building experience

  • Added some sounds for UI and interactables

  • Added more information to buildables description: How much treefort value they generate and how much upkeep they cost per minute.

  • Climbable rungs can now also be placed on other buildobjects

  • You can jump higher now, allowing you to jump over half-walls

  • Tweaked headset collisions when colliding with the tree for instance. Still experimental!

  • Added a buildable sampler button (left controller y-button) which allows you to quickly sample a built object for faster treefort building

  • The "last chance" countdown when all players are dead now requires only 1 player to be respawned to prevent a "Treefailed" event.

  • Some visual tweaks, we’re changing shaders and are working on changes to the level

  • Bart (the character you play) now has a backpack and sandals!

Source

Steam News / 27 June 2024

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