Full notes
Full Traversion update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
Added Areas:
Desert
Volcano
Fixes and changes:
Overhauled level selection menu
Rewrote a handful of systems
Increased Killbox generosity on several levels
Added environmental effects (e.g. snow, ash)
Added restart counter to Hud
Fixed some collision issues related to crates
Optimised several levels
Fixed some layering issues (visual & collision)
Added a Mouse Sensitivity slider in settings
Added Death markers (and a setting to hide them)
Fixed the grapple not quite going where it was supposed to
Made it so holding ctrl while resetting to checkpoint will reload the level
Added numbers to the FOV slider
Minor QoL fixes and changes
Added Discord Rich Presence
Adjustments to sound balancing
Source
Changelog.gg summarizes and formats this update. How we read updates.
