HomeGamesUpdatesPricingMethodology
Steam News19 July 202511mo ago

Traversion Changelog - v0.5.1

This update focuses on releasing the desert levels, and making minor adjustments to earlier levels.

Full notes

Full Traversion update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition3 changes1 removal
  • Gameplay
changedCheckpoints have been moved in several meadow, ice, and desert levels.
addedAdded a few collectables. Go find them.
removedIce level 5’s pillar swings have had every second grapple point removed.
changedTutorial text prompts have been adjusted, and will reappear on respawn.
changedChanged the collision shapes for all pipe models, pillars, and boxes to make collisions friendlier for players.

This update focuses on releasing the desert levels, and making minor adjustments to earlier levels. A small quality of life improvement has been applied to all levels to make collisions simpler for objects like boxes, pillars, and pipes.

Additions

  • Desert levels 1-5 are accessible by default again, following their revision.

  • Deadly objects have been given a red fresnel overlay to help distinguish them.

Changes

  • Checkpoints have been moved in several meadow, ice, and desert levels.

  • Made desert 1 jumps more possible.

  • Added a few collectables. Go find them.

  • Ice level 5’s pillar swings have had every second grapple point removed.

  • Tutorial text prompts have been adjusted, and will reappear on respawn.

  • Ice level 4’s ice spikes have been made deadly again. Whoops.

  • Changed the collision shapes for all pipe models, pillars, and boxes to make collisions friendlier for players.

And that’s about it. We’ve got the volcano area revision underway, so look forward to that as you shave down those highscores.

Source

Steam News / 19 July 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.