Full notes
Full Travellers Rest update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
Improved collisions in the mine, so they should now cause fewer blockages.
Fixed a bug that caused recipe ingredients you already own to not display correctly if they did not meet the required amount.
Fixed a visual bug in the mine where a block showed dirt tiles inside a black hole.
Fixed a bug that caused plant-based meat not to appear as an ingredient in dish tooltips.
Fixed a bug that showed comfort on objects that should not have it.
Fixed a bug that allowed you to enter multiplayer rooms when you should not be able to, causing a softlock.
Fixed a bug that could cause a dialogue with Ace to appear randomly.
Fixed a visual bug in the noble library.
Fixed a bug that prevented the noble wardrobe from letting you change your style.
Fixed a visual bug with the clock that caused it to appear black.
Fixed a bug that showed the mining progress bar when the vein had already been mined.
Fixed a bug that allowed the teleport button to be used after the player passed out, letting them return to their previous location and causing scene loading errors.
Source
Changelog.gg summarizes and formats this update. How we read updates.
