In this update4
Full notes
Full Travellers Rest update
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Repeated intro
Greetings, innkeepers!
What changed
- Gameplay
- Store
Travellers Rest changes
In case you haven't got your copy of Travellers Rest yet, we're having a weekend deal with a discount of 33%, so this could be a great opportunity to begin your adventure as a tavern keeper. Also, we wish to give you a sneak peek at what you can look forward to in the next update we're working on.
Magic and spells
There are more mysteries to uncover in the Mine, such as new flora and fauna! In its depths you'll be able to find new magical resources with which to fill your Grimoire with spells. Summon rain, speed up your crafters, fish instantaneously... these are just some of the feats you'll be able to achieve!
The Hollow
Hidden deep below Rilia lies the Magic City, where you'll learn all about the Arcane. Meeting its inhabitants will enable you to purchase Grimoires, themed decor, Arcane seeds, new recipes, dishes and much more!
Dragon's Brew
Some time ago, we learned of a project called Dragon's Brew from a small team called Radic Creative. It's a very cozy board game café management simulator that cited Travellers Rest as an inspiration, and it's going to be published by Isolated Games Publishing. If you wish to learn more about it, here's its Steam store page so you can wishlist it.
Planned Content
We've also been listening to the community's feedback about the game's future content, so we've put together this visual of content for Travellers Rest that's to come and that we've accomplished so far.
Source
Changelog.gg summarizes and formats this update. How we read updates.
