Full notes
Full Travel Knight Adventure update
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What changed
- Performance
- UI and audio
Travel Knight Adventure changes
0.4.3 __ 6.01.2025
peasants have pockes now - you can steal from peasants and you can get caught - karma added - male peasants talk now - luuk weapon (bow) - fps cap to 90 (otherwise video cards use 100% GPU) - chickens rotate heads
0.4.2 __ 29.12.2024
FOV slider extended to 160 - main menu background location depends on your progress - yes//no before restore control, start a new game and replace the portal beacon (spell) - ui scaling is real time now + crosshair is visible in menu - forest level (+1) - blind catacomb in the forest - armon city level (+4) - bank level - scalable medieval house - peasants have different hairs//hats and moustaches - peasant guards NPC - human like NPCs look at you now - auto-arrows ammo is back - stores (markets) have different independent inventory now - spell learning system - screen space global illumination removed because of noise in the side of the screen - reverb zones
Source
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