Full notes
Full Travel Knight Adventure update
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What changed
- Balance
- Gameplay
- Fixes
- UI and audio
- Performance
Travel Knight Adventure changes
0.4.12c __ artefact + armor upd __ 22.11.2025
artefact + armor slot in inventory
rotating items pick-up on overlap
forge 3 shurikens into gold one
quest item can be taken from hat // boots // weapon // artefact // armor slots
can light-up candles
release notes in main menu
portal from ARMON to FALL LAND
inventory drag-n-drop optimisation
tips menu (next to quest menu)
0.4.11 __ 18.11.2025
base speed is 900 (instead of 800)
auto-switch guns when no ammo option
arrows and shurikens can be picked up after shot. Chance based on your GUN level 0-20 (1-100%)
crossbow hit 40 hp (instead of 20)
sword mouse cursor removed
shows number of keys in keychain
grafity_BP
wire glows on Landing it
fixed entrance to space (samara level)
agraba planet in space
firearms don't shoot in space
oxygen leakage music (sputnic)
lake levels added
snow level added
ROAD level is back
0.4.10 __ better remapable controlls __ 28.09.2025
remapable controlls better system
fixed BOARD not breaking from back
0.4.9 __ space upd __ 26.08.2025
spaceship topdown mode
space_2d level (+1)
FOV CHANGE better interface
guns have separate FOV
added changable keyboard key for SPELLBOOK [V]
waterwall lengt fixed
sword mouse cursor
water-in-eyes FX
anti aliasing method changed to TAA (+30 fps)
Source
Changelog.gg summarizes and formats this update. How we read updates.
