Full notes
Full Trash Wars update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
Bugfixes
Preview build of houses no longer hit trash when moving them around. No more yeeting trash.
Fixed Monster/Dumpster enemies not giving score or bounty.
Fixed large amounts of villagers causing bug where they would soft lock resources and cause them to be un-harvestable. You should now be able to scour of all its resources.
Balance
Increased bounty and score rewards for killing enemies. Numbers are at the bottom of notes.
Minor Quality of Life Improvements
Made camera more snappy when zooming in. Still working on fine tuning this.
| Enemy Type | Old Bounty | New Bounty |
|---|---|---|
| Trash Monster | Bugged - 0 | 16 |
| Trash Dumpster | Bugged - 0 | 12 |
| Trash Balloon/Lantern | 5 | 8 |
| Enemy Type | Old Score | New Score |
|---|---|---|
| Trash Monster | Bugged - 0 | 15 Base Score + 1 point for each modifier |
| Trash Dumpster | Bugged - 0 | 10 Base Score + 1 point for each modifier |
| Trash Balloon/Lantern | 5 Base Score + 1 point for each modifier | No Change |
As always, thank you for playing the demo and giving feedback! It is greatly appreciated. I am always working to improve it. I will have more fixes/quality of life improvements coming soon.
Best,
Particle Games
Source
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