Full notes
Full Transport Services update
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Repeated intro
Hello players,
What changed
- Server
- Gameplay
- Balance
We are glad to announce another patch with fixes. It is quite small but important. List of changes:
Cars could throw an error after load when saved with no road underneath. Causing chaos/collapse of entire road traffic.
rail tracks did not disconnect from the rail network properly in some cases leaving empty reference (which caused another error fixed in patch 1.01). Now we got the cause. This could lead even to more serious issues like exploding trains (still we are not 100% sure if this is the only way to cause the train to explode)
Trains could pass through red lights when a part on the other side of the junction was removed and then placed back. Sadly if you have such part of the track in your game the only way to fix it is to remove rails on both sides, where rails connect to another one and place them back.
Rail tunnel was paid twice it's the price
Just reminding if you get rail collapse of trains waiting on yellow arrows and there is no obvious train which would cause them to wait you can press [F] when pointing on that yellow arrow and this will fix it.
Thanks again for the reports.
Source
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