Full notes
Full Trans Ops - Transitional Operations update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Fixes
- Maps
- UI and audio
- Gameplay
Trans Ops - Transitional Operations changes
It's been another month since the last Community Test Night and since the last game update. I tried to get as much as I could done in the last month. A large amount of time cleaning up code and package warnings, getting the game ready for dedicated servers. Below are the fixes and additions to Trans Ops.
Fixes:
Fixed ready up in lobby. Majority of players ready and counter will start automatic. Reverse to pause.
Fixed Clan Match Bool
Fixed player leaving washing Match Info screen.
Fixed Team Ready Info, Overall team "Ready" or "Not Ready" changes when majority of team is ready.
Fixed Settings getting stuck on screen when changing rounds.
Fixed Check and Create Player Profile. Bio Works.
Fixed Leaderboard, now tied to Player Profile as well.
Fixed Ladder Climb Icon, still needs some work but it works if you look in the right spot.
Fixed Impact attenuation
Fixed LMS Gas, added replicated timelines, updated code.
Tons of packaging warnings cleaned up on marketplace assets.
Additions:
Added Lobby Key Map, press Left "ALT Key" to view Lobby Keys.
Added Map Info menu to lobby, press "I" key when in lobby to view Map Info if match settings are set.
Added Voice Chat to lobby, press "B" key to use voice chat.
Added Doors and Windows. Some levels will now have replicated doors and windows.
Added Reverb to caves in Hidden Parts and a couple other maps.
Added Map Dead Names
Added Flyby effects, bullet near miss player "whizz by sounds"
Obviously, things need to be play tested still to make sure all is working as it should. If anything needs to be Patched, I will push another update to patch any issues, but the next full update won't be until April, and we should be testing dedicated servers in April!
Source
Changelog.gg summarizes and formats this update. How we read updates.
