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Steam News18 September 20241y ago

Community Test Night Update v0.632871

Having a month to go through a bunch of things game me a bunch of time to be able to figure how to clean things up. Make things work more constantly. Much of the things I was working on is on the backend of the game.

In this update7

Full notes

Full Trans Ops - Transitional Operations update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions5 changes0 removals
  • UI and audio
  • Balance
  • Gameplay
changedUISelect UI has been updated, clean up or made to look a little nicer.
changedStaminaStamina code reworked, should be constantly working now. Jumps do take stamina.
changedWeaponsWorking on weapon clipping (weapons visible through walls) currently using overlap code may need to switch a line trace.
changedWeaponsAll weapon sound attenuation increased. (this may be increased again after testing) able to hear gun fire from further away. This needs more testing.
changedWeaponsAll weapon velocity decreased. (this may be decreased again after testing) This affects bullet drop and moving shots. Trying to refine this. Needs more testing
addedWeaponsToxic Gas Grenade Added. Works like a normal grenade but has a constant damage radius as gas spreads. (may increase damage, needs testing)

Trans Ops - Transitional Operations changes

changedSelect UI has been updated, clean up or made to look a little nicer.
changedStamina code reworked, should be constantly working now. Jumps do take stamina.
changedWorking on weapon clipping (weapons visible through walls) currently using overlap code may need to switch a line trace.
changedAll weapon sound attenuation increased. (this may be increased again after testing) able to hear gun fire from further away. This needs more testing.
changedAll weapon velocity decreased. (this may be decreased again after testing) This affects bullet drop and moving shots. Trying to refine this. Needs more testing

Having a month to go through a bunch of things game me a bunch of time to be able to figure how to clean things up. Make things work more constantly. Much of the things I was working on is on the backend of the game. Meaning you won't see most of it. Below is a list of the things you will see.

UI

  • Select UI has been updated, clean up or made to look a little nicer.

Rank Badges

  • Rank Badges now correspond with player profile points. This all needs to be tested and reviewed. Screenshots of end game points need to be taken to make sure point requirements are correct.

Stamina

  • Stamina code reworked, should be constantly working now. Jumps do take stamina.

Weapons

  • Working on weapon clipping (weapons visible through walls) currently using overlap code may need to switch a line trace.

  • All weapon sound attenuation increased. (this may be increased again after testing) able to hear gun fire from further away. This needs more testing.

  • All weapon velocity decreased. (this may be decreased again after testing) This affects bullet drop and moving shots. Trying to refine this. Needs more testing

  • Toxic Gas Grenade Added. Works like a normal grenade but has a constant damage radius as gas spreads. (may increase damage, needs testing)

Game Mode

  • All For One, now has toxic gas that will be released on outskirts of the level. To keep people from drawing out rounds, pushing them toward each other.

Lobby Leaderboard

  • This should show each user in lobby along with all the correct info for each player.

Overall

  • Cleaned up log warnings in both game logs and build logs.

Source

Steam News / 18 September 2024

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