Changelog 2026.2.1 "Zwrotka" Rolling stock: Corrected the name of the 612A wagons to 609A Added a brown livery for the 609A wagon Scenery: Added a model of the underground passage from Łódź Chojny station Fixed rail map
In this update9
Full notes
Full Train Driver 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
5 fixes2 additions3 changes0 removals
Fixes
Performance
Gameplay
Workshop
UI and audio
Server
fixedRolling stock:Corrected the name of the 612A wagons to 609A Added a brown livery for the 609A wagon
addedScenery:Added a model of the underground passage from Łódź Chojny station Fixed rail mapping on diamond crossings Fixed missing ballast generation on the Rlj 60E1-750_190-1_6 L turnout Fixed the spacing between switch ties, changed from 60 to 65cm on all turnouts and crossings Fixed red stripes on manual point levers Fixed the attachment point of the point machine on the Rz R205 turnout Fixed the position of the JEA29 point machine Fixed the catenary contact wire passing through the teo-2kkv2-s bracket Increased the maximum number of objects with an ID Added a high-speed variant of the JEA29 and EEA4 point machines, intended for use on marshalling yard humps Swapped the left and right point machines so they are correctly positioned on the right and left sides when facing "toward the point" of the turnout, and added a one-time dictionary-based swap of left and right point machines in existing scenery files Introduced new variants of manual point levers to implement the rule that the switch target is always shown white-side-up when the turnout is in its normal (main) position Shortened the switch blades on double crossovers, and set their clearance to 15cm Added a point lock model for manual point levers and the JEA29, along with scripted selection of the point lock material depending on rail wear Fixed flickering textures on turnouts
fixedGameplay:Fixed timetable formatting in singleplayer Expanded the level scale for the engineer and dispatcher roles, along with a change to how it is displayed Fixed colliders for SignalBoxEmpty Fixed the position of the lighting switch in the SignalBoxOzorkow signal box Fixed collisions inside the Toporków signal box Fixed the speedometer backlight function in the EP08 Fixed the display of labels on point levers with a marked setting order Fixed the indicator lamps of point machines on the Rz R205, R500, and R2500 turnouts Added scenery downloading upon receiving the timetable Added an effect of rain settling on the windshield and interacting with the wiper Added a heat haze (thermal distortion) effect
addedEditor:Added support for prefab variants Fixed the position of the kotwa_stala-XX-szer objects Added a protractor tool Added the ability to highlight all track sections sharing the same electrical isolation Fixed model authors/credits Added a menu of favorite and recently used objects Increased the scrolling speed through the object list in the editor Added the ability to manipulate composite turnout elements (point machines), the overhead catenary, and signals Added the ability to dynamically increase the number of point machines for turnouts Fixed the visibility of retired objects in the prefab lists in editor mode Fixed snapping to the track for the workshop wagon and residential wagon 0x models Added component selection controls for the EHA, ERI, and KS signals Fixed the speed of turnout switching Added missing thumbnails for light signal components Fixed duplication of Loft-type objects Fixed copying text entries between two objects of the same type Improved quick switching between the "old", "normal", and "new" textures for signals
fixedMenu:Fixed the locomotive and wagon filter Fixed cargo changes when switching wagons Fixed the "BACK" button being locked during consist editing Added a button in the main menu leading to the trainer/instructor section Fixed the button that opens the presets folder
changedBuild:Updated the Unity3D engine version from 6000.0.58f2 to 6000.3.13f1
Train Driver 2 changes
fixedCorrected the name of the 612A wagons to 609A Added a brown livery for the 609A wagon
addedAdded a model of the underground passage from Łódź Chojny station Fixed rail mapping on diamond crossings Fixed missing ballast generation on the Rlj 60E1-750_190-1_6 L turnout Fixed the spacing between switch ties, changed from 60 to 65cm on all turnouts and crossings Fixed red stripes on manual point levers Fixed the attachment point of the point machine on the Rz R205 turnout Fixed the position of the JEA29 point machine Fixed the catenary contact wire passing through the teo-2kkv2-s bracket Increased the maximum number of objects with an ID Added a high-speed variant of the JEA29 and EEA4 point machines, intended for use on marshalling yard humps Swapped the left and right point machines so they are correctly positioned on the right and left sides when facing "toward the point" of the turnout, and added a one-time dictionary-based swap of left and right point machines in existing scenery files Introduced new variants of manual point levers to implement the rule that the switch target is always shown white-side-up when the turnout is in its normal (main) position Shortened the switch blades on double crossovers, and set their clearance to 15cm Added a point lock model for manual point levers and the JEA29, along with scripted selection of the point lock material depending on rail wear Fixed flickering textures on turnouts
fixedFixed timetable formatting in singleplayer Expanded the level scale for the engineer and dispatcher roles, along with a change to how it is displayed Fixed colliders for SignalBoxEmpty Fixed the position of the lighting switch in the SignalBoxOzorkow signal box Fixed collisions inside the Toporków signal box Fixed the speedometer backlight function in the EP08 Fixed the display of labels on point levers with a marked setting order Fixed the indicator lamps of point machines on the Rz R205, R500, and R2500 turnouts Added scenery downloading upon receiving the timetable Added an effect of rain settling on the windshield and interacting with the wiper Added a heat haze (thermal distortion) effect
addedAdded support for prefab variants Fixed the position of the kotwa_stala-XX-szer objects Added a protractor tool Added the ability to highlight all track sections sharing the same electrical isolation Fixed model authors/credits Added a menu of favorite and recently used objects Increased the scrolling speed through the object list in the editor Added the ability to manipulate composite turnout elements (point machines), the overhead catenary, and signals Added the ability to dynamically increase the number of point machines for turnouts Fixed the visibility of retired objects in the prefab lists in editor mode Fixed snapping to the track for the workshop wagon and residential wagon 0x models Added component selection controls for the EHA, ERI, and KS signals Fixed the speed of turnout switching Added missing thumbnails for light signal components Fixed duplication of Loft-type objects Fixed copying text entries between two objects of the same type Improved quick switching between the "old", "normal", and "new" textures for signals
fixedFixed the locomotive and wagon filter Fixed cargo changes when switching wagons Fixed the "BACK" button being locked during consist editing Added a button in the main menu leading to the trainer/instructor section Fixed the button that opens the presets folder
Changelog 2026.2.1 "Zwrotka"
Rolling stock:
Corrected the name of the 612A wagons to 609A Added a brown livery for the 609A wagon
Scenery:
Added a model of the underground passage from Łódź Chojny station Fixed rail mapping on diamond crossings Fixed missing ballast generation on the Rlj 60E1-750_190-1_6 L turnout Fixed the spacing between switch ties, changed from 60 to 65cm on all turnouts and crossings Fixed red stripes on manual point levers Fixed the attachment point of the point machine on the Rz R205 turnout Fixed the position of the JEA29 point machine Fixed the catenary contact wire passing through the teo-2kkv2-s bracket Increased the maximum number of objects with an ID Added a high-speed variant of the JEA29 and EEA4 point machines, intended for use on marshalling yard humps Swapped the left and right point machines so they are correctly positioned on the right and left sides when facing "toward the point" of the turnout, and added a one-time dictionary-based swap of left and right point machines in existing scenery files Introduced new variants of manual point levers to implement the rule that the switch target is always shown white-side-up when the turnout is in its normal (main) position Shortened the switch blades on double crossovers, and set their clearance to 15cm Added a point lock model for manual point levers and the JEA29, along with scripted selection of the point lock material depending on rail wear Fixed flickering textures on turnouts
Gameplay:
Fixed timetable formatting in singleplayer Expanded the level scale for the engineer and dispatcher roles, along with a change to how it is displayed Fixed colliders for SignalBoxEmpty Fixed the position of the lighting switch in the SignalBoxOzorkow signal box Fixed collisions inside the Toporków signal box Fixed the speedometer backlight function in the EP08 Fixed the display of labels on point levers with a marked setting order Fixed the indicator lamps of point machines on the Rz R205, R500, and R2500 turnouts Added scenery downloading upon receiving the timetable Added an effect of rain settling on the windshield and interacting with the wiper Added a heat haze (thermal distortion) effect
Editor:
Added support for prefab variants Fixed the position of the kotwa_stala-XX-szer objects Added a protractor tool Added the ability to highlight all track sections sharing the same electrical isolation Fixed model authors/credits Added a menu of favorite and recently used objects Increased the scrolling speed through the object list in the editor Added the ability to manipulate composite turnout elements (point machines), the overhead catenary, and signals Added the ability to dynamically increase the number of point machines for turnouts Fixed the visibility of retired objects in the prefab lists in editor mode Fixed snapping to the track for the workshop wagon and residential wagon 0x models Added component selection controls for the EHA, ERI, and KS signals Fixed the speed of turnout switching Added missing thumbnails for light signal components Fixed duplication of Loft-type objects Fixed copying text entries between two objects of the same type Improved quick switching between the "old", "normal", and "new" textures for signals
Menu:
Fixed the locomotive and wagon filter Fixed cargo changes when switching wagons Fixed the "BACK" button being locked during consist editing Added a button in the main menu leading to the trainer/instructor section Fixed the button that opens the presets folder
Build:
Updated the Unity3D engine version from 6000.0.58f2 to 6000.3.13f1
Networking:
Fixed WebSocket connections being created with an empty or undefined address
Other:
Hid the intro celebrating the simulator's 10th anniversary Added the ability to generate a LoftShape via a button in the Unity editor Fixed memory leaks in some areas of the simulation
NOTE: the scenery file serialization method has been updated; running in multiplayer mode requires loading and re-saving the scenery in the editor. Please remember that modifying scenery on beta versions is not recommended, as it may cause unexpected errors.