Update log
Full Train Driver 2 update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Maps
- Fixes
Changelog 2026.1.1 "Edek"
Rolling Stock:
Model of the EDK80 railway crane/derrick set with a type 24z flatcar loaded with railway sleepers
Model of a 20-foot tank container as cargo or a scenery object
Scenery:
Dedicated models for Pabianice: railway monument, signal boxes and the Pc11 signal post
Dedicated models from Pierzyska: warehouse, station building with signal box, traction substation
Model of the 401Da locomotive in three paint variants as a decorative object
Model of the X-ray scanner from Dorohusk
Gameplay:
Extended support for the lighting cabinet with the ability to configure light sources assigned to individual switches
Changed the library handling API communication, improved handling of lost connections, support for basic queries in offline mode, improved transmission of train weight and length data
Fixed the display of the description tooltip on the route lever
Fixed lighting in signal boxes
Editor:
Ability to duplicate scenery objects and object groups using a button or keyboard shortcut (Ctrl + D)
Ability to rotate scenery objects or object groups by 90 degrees on the Y axis using a button or keyboard shortcut (Ctrl + R)
Extended pin system with the ability to paste a reference link into a pin description
Fixed snapping of objects to the track
Trackside objects (signals, indicators, etc.) are now visible immediately after selecting a prefab
Fixed the prefab list — corrected text formatting and removed underscores from prefab names for better readability
Changed the method of generating selection boxes that indicate the currently selected object in the editor
Other:
Fixed statistics in the player profile
Fixed deselection of inserted objects in the editor
Fixed hitboxes, materials and textures of numerous scenery objects
Optional support for launching the simulator with the DirectX 12 graphics API (requires the appropriate entry in the game properties in the Steam library); DirectX 11 remains the default API
Resolved Reports:
Source
