HomeGamesUpdatesPricingMethodology
Steam News8 February 20215y ago

Current development state

Here is a small update on the current state of development: I've just finished adding 2 new vehicles and 1 new track!

Full notes

Full TrackMaster: Free-For-All Motorsport update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions0 changes0 removals
  • Gameplay
addedHere is a small update on the current state of development: I've just finished adding 2 new vehicles and 1 new track!
addedOn the other hand, the new track - 4 Cross - is very nice and results in some very chaotic moments!

TrackMaster: Free-For-All Motorsport changes

addedHere is a small update on the current state of development: I've just finished adding 2 new vehicles and 1 new track!
addedOn the other hand, the new track - 4 Cross - is very nice and results in some very chaotic moments!

Here is a small update on the current state of development: I've just finished adding 2 new vehicles and 1 new track!

The vehicles are a 2 wheeled Monster Truck (the Monster Bike), and a 3 wheeled Monster Truck (the TriMonster). The track is a layout where you cross the other parts 4 times each lap, hence the name.

While the initial idea for a 2 wheeled and a 3 wheeled monster truck seemed good, the first iteration of the implementation is not. Although it's possible to try some tricks with the MonsterBike and the TriMonster, I consider them broken right now, you just make a slight turn and they topple over... I won't abandon the concept, I have some ideas to improve them and make these vehicles unique and playable. Some ideas are simple, like just lowering the center of gravity, while others are a bit crazy and I will share them when I have something working.

On the other hand, the new track - 4 Cross - is very nice and results in some very chaotic moments!

Source

Steam News / 8 February 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.