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Steam News12 July 20261mo ago

Update: Balancing and content tweaks

Getting everything ready for the big day on July 15. Running some more balancing tests and making some final tweaks to the game. Here's a quick recap: Balance Overhauled the energy and fatigue system.

Full notes

Full Track Star update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes0 additions4 changes0 removals
  • Balance
  • Fixes
  • Gameplay
changedBalance
changedOverhauled the energy and fatigue system. Weekly energy regen is up, but racing on low fatigue is down. So it's easier to stay above water, but you're punished way more if you don't.
fixedAddressed training injury bug where it was not always wiping out all stat gains.
changedStat weights rebalanced across every build - throwing and distance running had drifted to be too dominant.
changedNational-level competition difficulty tuned down slightly - necessary after nerfing the over-aggressive training playstyle.
fixedFixed an old Training Focus description that still mentioned a stat gain that had been removed.

Track Star changes

changedBalance
changedOverhauled the energy and fatigue system. Weekly energy regen is up, but racing on low fatigue is down. So it's easier to stay above water, but you're punished way more if you don't.
fixedAddressed training injury bug where it was not always wiping out all stat gains.
changedStat weights rebalanced across every build - throwing and distance running had drifted to be too dominant.
changedNational-level competition difficulty tuned down slightly - necessary after nerfing the over-aggressive training playstyle.

Getting everything ready for the big day on July 15. Running some more balancing tests and making some final tweaks to the game. Here's a quick recap:

Balance

  • Overhauled the energy and fatigue system. Weekly energy regen is up, but racing on low fatigue is down. So it's easier to stay above water, but you're punished way more if you don't.

  • Addressed training injury bug where it was not always wiping out all stat gains.

  • Stat weights rebalanced across every build - throwing and distance running had drifted to be too dominant.

  • National-level competition difficulty tuned down slightly - necessary after nerfing the over-aggressive training playstyle.

Content

  • School names in D1/2/3 scholarship offers are now fictionalized to avoid licensing problems.

  • Fixed an old Training Focus description that still mentioned a stat gain that had been removed.

Bug Fixes

  • Fixed a gender mismatch on two NPCs

  • Fixed training card skill metadata.

Other than that we're locked and loaded for Wednesday, see you then!

Source

Steam News / 12 July 2026

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